Files
kernel/include/sys/thread.h
T
2020-02-05 11:38:13 +02:00

82 lines
1.9 KiB
C

#pragma once
#if defined(ARCH_AMD64)
#include "arch/amd64/asm/asm_thread.h"
#endif
#include "sys/list.h"
#include "fs/vfs.h"
#include "sys/mm.h"
#define THREAD_MAX_FDS 16
struct ofile;
enum thread_state {
THREAD_READY = 1,
THREAD_RUNNING,
THREAD_WAITING,
THREAD_WAITING_IO,
THREAD_WAITING_PID,
THREAD_STOPPED
};
#define THREAD_KERNEL (1 << 0)
#define THREAD_EMPTY (1 << 1)
#define thread_signal_clear(thr, signum) \
(thr)->sigq &= ~(1ULL << ((signum) - 1))
#define thread_signal_set(thr, signum) \
(thr)->sigq |= 1ULL << ((signum) - 1);
#define thread_signal_pending(thr, signum) \
((thr)->sigq & (1ULL << ((signum) - 1)))
struct thread {
// Platform data and context
struct thread_data data;
mm_space_t space;
size_t image_end;
size_t brk;
// I/O
struct vfs_ioctx ioctx;
struct ofile *fds[THREAD_MAX_FDS];
// Wait
uint64_t sleep_deadline;
struct thread *wait_prev, *wait_next;
// Signal
uintptr_t signal_entry;
uint64_t sigq;
// State
char name[256];
uint32_t flags;
pid_t pid;
pid_t pgid;
enum thread_state state;
struct thread *parent;
struct thread *first_child;
struct thread *next_child;
int exit_status;
// Global thread list (for stuff like finding by PID)
struct list_link g_link;
// Scheduler
int cpu;
struct thread *sched_prev, *sched_next;
};
pid_t thread_alloc_pid(int is_user);
void thread_ioctx_fork(struct thread *dst, struct thread *src);
int thread_init(struct thread *thr, uintptr_t entry, void *arg, int user);
void thread_cleanup(struct thread *thr);
struct thread *thread_find(pid_t pid);
void thread_signal(struct thread *thr, int signum);
int thread_check_signal(struct thread *thr, int ret);
void thread_sigenter(int signum);
int thread_signal_pgid(pid_t pgid, int signum);
int thread_sleep(struct thread *thr, uint64_t deadline, uint64_t *int_time);