2003-04-23 Andrew Cagney <cagney@redhat.com>
* infcall.c (call_function_by_hand): Eliminate redundant indentation. Move "saved_async" and "old_cleanups" to where they are needed.
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@ -1,3 +1,9 @@
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2003-04-23 Andrew Cagney <cagney@redhat.com>
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* infcall.c (call_function_by_hand): Eliminate redundant
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indentation. Move "saved_async" and "old_cleanups" to where they
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are needed.
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2003-04-23 Andrew Cagney <cagney@redhat.com>
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* infcall.c (call_function_by_hand): Eliminate the variables "rc"
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189
gdb/infcall.c
189
gdb/infcall.c
@ -722,70 +722,66 @@ You must use a pointer to function type variable. Command ignored.", arg_name);
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if (SAVE_DUMMY_FRAME_TOS_P ())
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SAVE_DUMMY_FRAME_TOS (sp);
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/* Now proceed, having reached the desired place. */
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clear_proceed_status ();
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/* Create a momentary breakpoint at the return address of the
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inferior. That way it breaks when it returns. */
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{
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{
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/* Execute a "stack dummy", a piece of code stored in the stack
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by the debugger to be executed in the inferior.
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struct breakpoint *bpt;
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struct symtab_and_line sal;
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struct frame_id frame;
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init_sal (&sal); /* initialize to zeroes */
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sal.pc = bp_addr;
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sal.section = find_pc_overlay (sal.pc);
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/* Set up a frame ID for the dummy frame so we can pass it to
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set_momentary_breakpoint. We need to give the breakpoint a
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frame ID so that the breakpoint code can correctly
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re-identify the dummy breakpoint. */
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frame = frame_id_build (read_fp (), sal.pc);
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bpt = set_momentary_breakpoint (sal, frame, bp_call_dummy);
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bpt->disposition = disp_del;
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}
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The dummy's frame is automatically popped whenever that break
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is hit. If that is the first time the program stops,
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call_function_by_hand returns to its caller with that frame
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already gone and sets RC to 0.
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/* Execute a "stack dummy", a piece of code stored in the stack by
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the debugger to be executed in the inferior.
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The dummy's frame is automatically popped whenever that break is
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hit. If that is the first time the program stops,
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call_function_by_hand returns to its caller with that frame
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already gone and sets RC to 0.
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Otherwise, set RC to a non-zero value. If the called
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function receives a random signal, we do not allow the user
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to continue executing it as this may not work. The dummy
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frame is poped and we return 1. If we hit a breakpoint, we
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leave the frame in place and return 2 (the frame will
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eventually be popped when we do hit the dummy end
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breakpoint). */
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Otherwise, set RC to a non-zero value. If the called function
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receives a random signal, we do not allow the user to continue
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executing it as this may not work. The dummy frame is poped and
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we return 1. If we hit a breakpoint, we leave the frame in place
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and return 2 (the frame will eventually be popped when we do hit
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the dummy end breakpoint). */
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struct cleanup *old_cleanups = make_cleanup (null_cleanup, 0);
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int saved_async = 0;
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{
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struct cleanup *old_cleanups = make_cleanup (null_cleanup, 0);
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int saved_async = 0;
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/* Now proceed, having reached the desired place. */
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clear_proceed_status ();
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/* If all error()s out of proceed ended up calling normal_stop
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(and perhaps they should; it already does in the special case
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of error out of resume()), then we wouldn't need this. */
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make_cleanup (breakpoint_auto_delete_contents, &stop_bpstat);
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/* Create a momentary breakpoint at the return address of the
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inferior. That way it breaks when it returns. */
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disable_watchpoints_before_interactive_call_start ();
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proceed_to_finish = 1; /* We want stop_registers, please... */
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{
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struct breakpoint *bpt;
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struct symtab_and_line sal;
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struct frame_id frame;
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init_sal (&sal); /* initialize to zeroes */
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sal.pc = bp_addr;
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sal.section = find_pc_overlay (sal.pc);
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/* Set up a frame ID for the dummy frame so we can pass it to
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set_momentary_breakpoint. We need to give the breakpoint a
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frame ID so that the breakpoint code can correctly
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re-identify the dummy breakpoint. */
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frame = frame_id_build (read_fp (), sal.pc);
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bpt = set_momentary_breakpoint (sal, frame, bp_call_dummy);
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bpt->disposition = disp_del;
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}
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/* If all error()s out of proceed ended up calling normal_stop
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(and perhaps they should; it already does in the special case
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of error out of resume()), then we wouldn't need this. */
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make_cleanup (breakpoint_auto_delete_contents, &stop_bpstat);
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disable_watchpoints_before_interactive_call_start ();
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proceed_to_finish = 1; /* We want stop_registers, please... */
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if (target_can_async_p ())
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saved_async = target_async_mask (0);
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proceed (real_pc, TARGET_SIGNAL_0, 0);
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if (saved_async)
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target_async_mask (saved_async);
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if (target_can_async_p ())
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saved_async = target_async_mask (0);
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proceed (real_pc, TARGET_SIGNAL_0, 0);
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if (saved_async)
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target_async_mask (saved_async);
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enable_watchpoints_after_interactive_call_stop ();
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enable_watchpoints_after_interactive_call_stop ();
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discard_cleanups (old_cleanups);
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}
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discard_cleanups (old_cleanups);
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}
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if (stopped_by_random_signal || !stop_stack_dummy)
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@ -888,53 +884,50 @@ the function call).", name);
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internal_error (__FILE__, __LINE__, "... should not be here");
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}
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{
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/* If we get here the called FUNCTION run to completion. */
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/* If we get here the called FUNCTION run to completion. */
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/* On normal return, the stack dummy has been popped
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already. */
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regcache_cpy_no_passthrough (retbuf, stop_registers);
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/* On normal return, the stack dummy has been popped already. */
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regcache_cpy_no_passthrough (retbuf, stop_registers);
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/* Restore the inferior status, via its cleanup. At this stage,
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leave the RETBUF alone. */
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do_cleanups (inf_status_cleanup);
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/* Restore the inferior status, via its cleanup. At this stage,
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leave the RETBUF alone. */
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do_cleanups (inf_status_cleanup);
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/* Figure out the value returned by the function. */
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/* elz: I defined this new macro for the hppa architecture only.
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this gives us a way to get the value returned by the function
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from the stack, at the same address we told the function to put
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it. We cannot assume on the pa that r28 still contains the
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address of the returned structure. Usually this will be
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overwritten by the callee. I don't know about other
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architectures, so I defined this macro */
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/* Figure out the value returned by the function. */
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/* elz: I defined this new macro for the hppa architecture only.
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this gives us a way to get the value returned by the function
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from the stack, at the same address we told the function to put
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it. We cannot assume on the pa that r28 still contains the
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address of the returned structure. Usually this will be
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overwritten by the callee. I don't know about other
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architectures, so I defined this macro */
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#ifdef VALUE_RETURNED_FROM_STACK
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if (struct_return)
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{
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do_cleanups (retbuf_cleanup);
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return VALUE_RETURNED_FROM_STACK (value_type, struct_addr);
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}
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if (struct_return)
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{
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do_cleanups (retbuf_cleanup);
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return VALUE_RETURNED_FROM_STACK (value_type, struct_addr);
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}
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#endif
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/* NOTE: cagney/2002-09-10: Only when the stack has been correctly
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aligned (using frame_align()) do we can trust STRUCT_ADDR and
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fetch the return value direct from the stack. This lack of
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trust comes about because legacy targets have a nasty habit of
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silently, and local to PUSH_ARGUMENTS(), moving STRUCT_ADDR.
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For such targets, just hope that value_being_returned() can
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find the adjusted value. */
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if (struct_return && gdbarch_frame_align_p (current_gdbarch))
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{
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struct value *retval = value_at (value_type, struct_addr, NULL);
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do_cleanups (retbuf_cleanup);
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return retval;
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}
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else
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{
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struct value *retval = value_being_returned (value_type, retbuf,
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struct_return);
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do_cleanups (retbuf_cleanup);
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return retval;
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}
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}
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/* NOTE: cagney/2002-09-10: Only when the stack has been correctly
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aligned (using frame_align()) do we can trust STRUCT_ADDR and
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fetch the return value direct from the stack. This lack of trust
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comes about because legacy targets have a nasty habit of
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silently, and local to PUSH_ARGUMENTS(), moving STRUCT_ADDR. For
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such targets, just hope that value_being_returned() can find the
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adjusted value. */
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if (struct_return && gdbarch_frame_align_p (current_gdbarch))
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{
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struct value *retval = value_at (value_type, struct_addr, NULL);
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do_cleanups (retbuf_cleanup);
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return retval;
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}
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else
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{
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struct value *retval = value_being_returned (value_type, retbuf,
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struct_return);
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do_cleanups (retbuf_cleanup);
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return retval;
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}
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}
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void _initialize_infcall (void);
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