8 Commits

Author SHA1 Message Date
Mike Frysinger
109a0a7e90 sim: modules.c: fix generation after recent refactors
Add explicit arch-specific modules.c rules to keep the build from
generating an incorrect common/modules.c.  Otherwise the pattern
rules would cascade such that it'd look for $arch/modules.o which
turned into common/modules.c which triggered the gen rule.

My local testing of this code didn't catch this bug because of how
Automake manages .Po (dependency files) in incremental builds -- it
was adding extra rules that override the pattern rules which caused
the build to generate correct modules.c files.  But when building
from a cold cache, the pattern rules would force common/modules.c to
be used leading to crashes at runtime.
2023-01-15 20:55:48 -05:00
Mike Frysinger
72be276fff sim: common: move modules.c to source tracking
This makes sure the arch-specific modules.c wildcard is matched and
not the common/%.c so that we compile it correctly.  It also makes
sure each subdir has depdir logic enabled.
2023-01-14 20:53:13 -05:00
Mike Frysinger
eac2fbdc4b sim: common: move libcommon.a objects to sources
This simplifies the build logic and avoids an Automake bug where the
common_libcommon_a_OBJECTS variable isn't set in the arch libsim.a
DEPENDENCIES for targets that, alphabetically, come before "common".
We aren't affected by that bug with the current code, but as we move
things out of SIM_ALL_RECURSIVE_DEPS and rely on finer dependencies,
we will trip over it.
2023-01-14 20:48:49 -05:00
Mike Frysinger
b36a89d135 sim: move arch-specific file compilation of common/ files to top-level 2023-01-10 01:15:29 -05:00
Mike Frysinger
e7699de502 sim: riscv: move arch-specific file compilation to top-level
The arch-specific compiler flags are duplicated, but they'll be cleaned
up once we move all subdir compiles to the top-level.
2023-01-10 01:15:28 -05:00
Mike Frysinger
91344291e0 sim: riscv: move libsim.a creation to top-level
The objects are still compiled in the subdir, but the creation of the
archive itself is in the top-level.  This is a required step before we
can move compilation itself up, and makes it easier to review.

The downside is that each object compile is a recursive make instead of
a single one.  On my 4 core system, it adds ~100msec to the build per
port, so it's not great, but it shouldn't be a big deal.  This will go
away of course once the top-level compiles objects.
2023-01-10 01:15:25 -05:00
Joel Brobecker
213516ef31 Update copyright year range in header of all files managed by GDB
This commit is the result of running the gdb/copyright.py script,
which automated the update of the copyright year range for all
source files managed by the GDB project to be updated to include
year 2023.
2023-01-01 17:01:16 +04:00
Mike Frysinger
c0c25232da sim: run: move linking into top-level
Automake will run each subdir individually before moving on to the next
one.  This means that the linking phase, a single threaded process, will
not run in parallel with anything else.  When we have to link ~32 ports,
that's 32 link steps that don't take advantage of parallel systems.  On
my really old 4-core system, this cuts a multi-target build from ~60 sec
to ~30 sec.  We eventually want to move all compile+link steps to this
common dir anyways, so might as well move linking now for a nice speedup.

We use noinst_PROGRAMS instead of bin_PROGRAMS because we're taking care
of the install ourselves rather than letting automake process it.
2022-11-05 20:00:56 +07:00