b2e224354b
Using operator= is not quite sound in presence of destructors and operator overloading. It's perfectly fine to assume that the left-hand-side of an operator= expression is valid memory, however we're using uninitialized memory here, that may not be the case. Use placement new to properly construct tagged unions. I don't need this with any urgency, but it's the right thing to do in presence of complex types, and the current code seems a bomb waiting to explode :)
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
#include <cstdarg>
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#include <cstdint>
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#include <cstdlib>
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#include <new>
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struct DummyStruct;
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struct EnumWithAssociatedConstantInImpl;
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using TransparentComplexWrappingStructTuple = DummyStruct;
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using TransparentPrimitiveWrappingStructTuple = uint32_t;
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using TransparentComplexWrappingStructure = DummyStruct;
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using TransparentPrimitiveWrappingStructure = uint32_t;
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template<typename T>
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using TransparentComplexWrapper = DummyStruct;
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template<typename T>
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using TransparentPrimitiveWrapper = uint32_t;
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using TransparentPrimitiveWithAssociatedConstants = uint32_t;
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static const TransparentPrimitiveWithAssociatedConstants TransparentPrimitiveWithAssociatedConstants_ZERO = 0;
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static const TransparentPrimitiveWithAssociatedConstants TransparentPrimitiveWithAssociatedConstants_ONE = 1;
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static const TransparentPrimitiveWrappingStructure EnumWithAssociatedConstantInImpl_TEN = 10;
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extern "C" {
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void root(TransparentComplexWrappingStructTuple a,
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TransparentPrimitiveWrappingStructTuple b,
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TransparentComplexWrappingStructure c,
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TransparentPrimitiveWrappingStructure d,
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TransparentComplexWrapper<int32_t> e,
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TransparentPrimitiveWrapper<int32_t> f,
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TransparentPrimitiveWithAssociatedConstants g,
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EnumWithAssociatedConstantInImpl h);
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} // extern "C"
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