30 lines
421 B
C++
30 lines
421 B
C++
#include <cstdarg>
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#include <cstdint>
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#include <cstdlib>
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#include <new>
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template<typename T = void>
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struct ManuallyDrop;
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template<typename T = void>
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struct NotReprC;
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struct Point {
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int32_t x;
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int32_t y;
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};
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using Foo = NotReprC<ManuallyDrop<Point>>;
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struct MyStruct {
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Point point;
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};
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extern "C" {
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void root(const Foo *a, const MyStruct *with_manual_drop);
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void take(Point with_manual_drop);
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} // extern "C"
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