b2e224354b
Using operator= is not quite sound in presence of destructors and operator overloading. It's perfectly fine to assume that the left-hand-side of an operator= expression is valid memory, however we're using uninitialized memory here, that may not be the case. Use placement new to properly construct tagged unions. I don't need this with any urgency, but it's the right thing to do in presence of complex types, and the current code seems a bomb waiting to explode :)
35 lines
541 B
C++
35 lines
541 B
C++
#include <cstdarg>
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#include <cstdint>
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#include <cstdlib>
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#include <new>
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static const int32_t PREFIX_LEN = 42;
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using PREFIX_NamedLenArray = int32_t[PREFIX_LEN];
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using PREFIX_ValuedLenArray = int32_t[42];
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union PREFIX_AbsoluteFontWeight {
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enum class Tag : uint8_t {
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Weight,
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Normal,
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Bold,
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};
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struct Weight_Body {
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Tag tag;
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float _0;
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};
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struct {
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Tag tag;
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};
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Weight_Body weight;
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};
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extern "C" {
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void root(PREFIX_NamedLenArray x, PREFIX_ValuedLenArray y, PREFIX_AbsoluteFontWeight z);
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} // extern "C"
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