b2e224354b
Using operator= is not quite sound in presence of destructors and operator overloading. It's perfectly fine to assume that the left-hand-side of an operator= expression is valid memory, however we're using uninitialized memory here, that may not be the case. Use placement new to properly construct tagged unions. I don't need this with any urgency, but it's the right thing to do in presence of complex types, and the current code seems a bomb waiting to explode :)
26 lines
321 B
C++
26 lines
321 B
C++
#include <cstdarg>
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#include <cstdint>
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#include <cstdlib>
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#include <new>
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struct Opaque;
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template<typename T>
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struct Foo {
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float *a;
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T *b;
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Opaque *c;
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T **d;
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float **e;
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Opaque **f;
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T *g;
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int32_t *h;
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int32_t **i;
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};
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extern "C" {
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void root(int32_t *arg, Foo<uint64_t> *foo, Opaque **d);
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} // extern "C"
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