b2e224354b
Using operator= is not quite sound in presence of destructors and operator overloading. It's perfectly fine to assume that the left-hand-side of an operator= expression is valid memory, however we're using uninitialized memory here, that may not be the case. Use placement new to properly construct tagged unions. I don't need this with any urgency, but it's the right thing to do in presence of complex types, and the current code seems a bomb waiting to explode :)
36 lines
409 B
C++
36 lines
409 B
C++
#include <cstdarg>
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#include <cstdint>
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#include <cstdlib>
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#include <new>
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static const int32_t C_H = 10;
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enum class C_E : uint8_t {
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x = 0,
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y = 1,
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};
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struct C_A;
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struct C_C;
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struct C_AwesomeB {
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int32_t x;
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float y;
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};
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union C_D {
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int32_t x;
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float y;
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};
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using C_F = C_A;
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extern "C" {
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extern const int32_t G;
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void root(const C_A *a, C_AwesomeB b, C_C c, C_D d, C_E e, C_F f);
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} // extern "C"
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