b2e224354b
Using operator= is not quite sound in presence of destructors and operator overloading. It's perfectly fine to assume that the left-hand-side of an operator= expression is valid memory, however we're using uninitialized memory here, that may not be the case. Use placement new to properly construct tagged unions. I don't need this with any urgency, but it's the right thing to do in presence of complex types, and the current code seems a bomb waiting to explode :)
33 lines
394 B
C++
33 lines
394 B
C++
#include <cstdarg>
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#include <cstdint>
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#include <cstdlib>
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#include <new>
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struct Opaque;
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struct Normal {
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int32_t x;
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float y;
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};
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struct NormalWithZST {
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int32_t x;
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float y;
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};
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struct TupleRenamed {
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int32_t m0;
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float m1;
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};
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struct TupleNamed {
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int32_t x;
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float y;
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};
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extern "C" {
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void root(Opaque *a, Normal b, NormalWithZST c, TupleRenamed d, TupleNamed e);
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} // extern "C"
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