Files
cbindgen/tests/expectations/bitflags.cpp
T
Emilio Cobos Álvarez b2e224354b Use placement new for constructing in tagged unions' helper methods.
Using operator= is not quite sound in presence of destructors and operator
overloading.

It's perfectly fine to assume that the left-hand-side of an operator= expression
is valid memory, however we're using uninitialized memory here, that may not be
the case.

Use placement new to properly construct tagged unions. I don't need this with
any urgency, but it's the right thing to do in presence of complex types, and
the current code seems a bomb waiting to explode :)
2019-05-10 18:15:39 +02:00

40 lines
1.2 KiB
C++

#include <cstdarg>
#include <cstdint>
#include <cstdlib>
#include <new>
/// Constants shared by multiple CSS Box Alignment properties
/// These constants match Gecko's `NS_STYLE_ALIGN_*` constants.
struct AlignFlags {
uint8_t bits;
explicit operator bool() const {
return !!bits;
}
AlignFlags operator|(const AlignFlags& other) const {
return {static_cast<decltype(bits)>(this->bits | other.bits)};
}
AlignFlags& operator|=(const AlignFlags& other) {
*this = (*this | other);
return *this;
}
AlignFlags operator&(const AlignFlags& other) const {
return {static_cast<decltype(bits)>(this->bits & other.bits)};
}
AlignFlags& operator&=(const AlignFlags& other) {
*this = (*this & other);
return *this;
}
};
static const AlignFlags AlignFlags_AUTO = (AlignFlags){ .bits = 0 };
static const AlignFlags AlignFlags_NORMAL = (AlignFlags){ .bits = 1 };
static const AlignFlags AlignFlags_START = (AlignFlags){ .bits = 1 << 1 };
static const AlignFlags AlignFlags_END = (AlignFlags){ .bits = 1 << 2 };
static const AlignFlags AlignFlags_FLEX_START = (AlignFlags){ .bits = 1 << 3 };
extern "C" {
void root(AlignFlags flags);
} // extern "C"