b2e224354b
Using operator= is not quite sound in presence of destructors and operator overloading. It's perfectly fine to assume that the left-hand-side of an operator= expression is valid memory, however we're using uninitialized memory here, that may not be the case. Use placement new to properly construct tagged unions. I don't need this with any urgency, but it's the right thing to do in presence of complex types, and the current code seems a bomb waiting to explode :)
35 lines
517 B
C++
35 lines
517 B
C++
#include <cstdarg>
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#include <cstdint>
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#include <cstdlib>
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#include <new>
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static const wchar_t DELIMITER = ':';
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static const int32_t FOO = 10;
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static const wchar_t HEART = L'\u2764';
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static const wchar_t LEFTCURLY = '{';
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static const int8_t NEG_ONE = -1;
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static const wchar_t NEWLINE = '\n';
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static const int8_t POS_ONE = 1;
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static const wchar_t QUOTE = '\'';
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static const wchar_t TAB = '\t';
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static const float ZOM = 3.14;
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struct Foo {
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int32_t x[FOO];
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};
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extern "C" {
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void root(Foo x);
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} // extern "C"
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