Fixed VS project and .gitignore
This commit is contained in:
+6
-1
@@ -1,3 +1,8 @@
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*.o
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*.obj
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*.DS_Store
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*.DS_Store
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*.log
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*.user
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.vs/
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Debug/
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Release/
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@@ -23,7 +23,7 @@
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<ProjectGuid>{95A126D2-CC94-4840-BF05-80305041B5FB}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>doomgeneric</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@@ -90,6 +90,7 @@
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<DisableSpecificWarnings>4146;4996</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@@ -98,12 +99,13 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<DisableSpecificWarnings>4146;4996</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@@ -120,6 +122,7 @@
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<DisableSpecificWarnings>4146;4996</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@@ -130,7 +133,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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@@ -138,6 +141,7 @@
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<DisableSpecificWarnings>4146;4996</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@@ -173,7 +177,6 @@
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<ClCompile Include="i_endoom.c" />
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<ClCompile Include="i_input.c" />
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<ClCompile Include="i_joystick.c" />
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<ClCompile Include="i_main.c" />
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<ClCompile Include="i_scale.c" />
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<ClCompile Include="i_sound.c" />
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<ClCompile Include="i_system.c" />
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@@ -78,9 +78,6 @@
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<ClCompile Include="i_joystick.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="i_main.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="i_scale.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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