Added SDL2-based sound playback

This commit is contained in:
Georgi Gerganov
2022-02-26 15:34:06 +02:00
committed by ozkl
parent b694f097ab
commit 35387d77b8
11 changed files with 3181 additions and 53 deletions
+3 -3
View File
@@ -19,14 +19,14 @@ SDL_LIBS =
CC=clang # gcc or g++
CFLAGS+=-ggdb3 -Os $(INCLUDES) $(SDL_CFLAGS)
LDFLAGS+=-Wl,-dead_strip
CFLAGS+=-ggdb3 -Wall -DNORMALUNIX -DLINUX -DSNDSERV # -DUSEASM
LIBS+=-lm -lc -lSDL2
CFLAGS+=-ggdb3 -Wall -DNORMALUNIX -DLINUX -DSNDSERV -DFEATURE_SOUND # -DUSEASM
LIBS+=-lm -lc -lSDL2 -lSDL2_mixer `sdl2-config --cflags --libs`
# subdirectory for objects
OBJDIR=build
OUTPUT=doomgeneric
SRC_DOOM = i_main.o dummy.o am_map.o doomdef.o doomstat.o dstrings.o d_event.o d_items.o d_iwad.o d_loop.o d_main.o d_mode.o d_net.o f_finale.o f_wipe.o g_game.o hu_lib.o hu_stuff.o info.o i_cdmus.o i_endoom.o i_joystick.o i_scale.o i_sound.o i_system.o i_timer.o memio.o m_argv.o m_bbox.o m_cheat.o m_config.o m_controls.o m_fixed.o m_menu.o m_misc.o m_random.o p_ceilng.o p_doors.o p_enemy.o p_floor.o p_inter.o p_lights.o p_map.o p_maputl.o p_mobj.o p_plats.o p_pspr.o p_saveg.o p_setup.o p_sight.o p_spec.o p_switch.o p_telept.o p_tick.o p_user.o r_bsp.o r_data.o r_draw.o r_main.o r_plane.o r_segs.o r_sky.o r_things.o sha1.o sounds.o statdump.o st_lib.o st_stuff.o s_sound.o tables.o v_video.o wi_stuff.o w_checksum.o w_file.o w_main.o w_wad.o z_zone.o w_file_stdc.o i_input.o i_video.o doomgeneric.o doomgeneric_sdl.o
SRC_DOOM = i_main.o dummy.o am_map.o doomdef.o doomstat.o dstrings.o d_event.o d_items.o d_iwad.o d_loop.o d_main.o d_mode.o d_net.o f_finale.o f_wipe.o g_game.o hu_lib.o hu_stuff.o info.o i_cdmus.o i_endoom.o i_joystick.o i_scale.o i_sound.o i_system.o i_timer.o memio.o m_argv.o m_bbox.o m_cheat.o m_config.o m_controls.o m_fixed.o m_menu.o m_misc.o m_random.o p_ceilng.o p_doors.o p_enemy.o p_floor.o p_inter.o p_lights.o p_map.o p_maputl.o p_mobj.o p_plats.o p_pspr.o p_saveg.o p_setup.o p_sight.o p_spec.o p_switch.o p_telept.o p_tick.o p_user.o r_bsp.o r_data.o r_draw.o r_main.o r_plane.o r_segs.o r_sky.o r_things.o sha1.o sounds.o statdump.o st_lib.o st_stuff.o s_sound.o tables.o v_video.o wi_stuff.o w_checksum.o w_file.o w_main.o w_wad.o z_zone.o w_file_stdc.o i_input.o i_video.o doomgeneric.o doomgeneric_sdl.o mus2mid.o i_sdlmusic.o i_sdlsound.o
OBJS += $(addprefix $(OBJDIR)/, $(SRC_DOOM))
all: $(OUTPUT)
+1 -1
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@@ -33,7 +33,7 @@
// Enables sound output
#undef FEATURE_SOUND
//#undef FEATURE_SOUND
#endif /* #ifndef DOOM_FEATURES_H */
-4
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@@ -40,10 +40,6 @@ boolean drone = false;
* public functions *
*---------------------------------------------------------------------*/
void I_InitTimidityConfig(void)
{
}
/*---------------------------------------------------------------------*
* eof *
*---------------------------------------------------------------------*/
+2 -2
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@@ -19,8 +19,8 @@
#include <stdio.h>
#ifdef ORIGCODE
#include "SDL.h"
#include "SDL_cdrom.h"
#include "SDL2/SDL.h"
#include "SDL2/SDL_cdrom.h"
#endif
#include "doomtype.h"
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+15 -32
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@@ -18,8 +18,8 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef ORIGCODE
#include "SDL_mixer.h"
#ifdef FEATURE_SOUND
#include "SDL2/SDL_mixer.h"
#endif
#include "config.h"
@@ -80,21 +80,18 @@ extern char *timidity_cfg_path;
// so that the config file can be shared between chocolate
// doom and doom.exe
#if ORIGCODE
static int snd_sbport = 0;
static int snd_sbirq = 0;
static int snd_sbdma = 0;
static int snd_mport = 0;
#endif
// Compiled-in sound modules:
static sound_module_t *sound_modules[] =
{
#ifdef FEATURE_SOUND
#ifdef FEATURE_SOUND
&sound_sdl_module,
&sound_pcsound_module,
#endif
#endif
NULL,
};
@@ -102,10 +99,9 @@ static sound_module_t *sound_modules[] =
static music_module_t *music_modules[] =
{
#ifdef FEATURE_SOUND
#ifdef FEATURE_SOUND
&music_sdl_module,
&music_opl_module,
#endif
#endif
NULL,
};
@@ -162,9 +158,9 @@ static void InitMusicModule(void)
{
int i;
music_module = NULL;
music_module = &music_sdl_module; return;
for (i=0; music_modules[i] != NULL; ++i)
/*for (i=0; music_modules[i] != NULL; ++i)
{
// Is the music device in the list of devices supported
// by this module?
@@ -181,7 +177,7 @@ static void InitMusicModule(void)
return;
}
}
}
}*/
}
//
@@ -243,6 +239,7 @@ void I_InitSound(boolean use_sfx_prefix)
InitMusicModule();
}
}
}
void I_ShutdownSound(void)
@@ -356,6 +353,10 @@ void I_PrecacheSounds(sfxinfo_t *sounds, int num_sounds)
void I_InitMusic(void)
{
if(music_module != NULL)
{
music_module->Init();
}
}
void I_ShutdownMusic(void)
@@ -433,11 +434,11 @@ boolean I_MusicIsPlaying(void)
{
return false;
}
}
void I_BindSoundVariables(void)
{
#ifdef ORIGCODE
extern int use_libsamplerate;
extern float libsamplerate_scale;
@@ -451,11 +452,6 @@ void I_BindSoundVariables(void)
M_BindVariable("snd_musiccmd", &snd_musiccmd);
M_BindVariable("snd_samplerate", &snd_samplerate);
M_BindVariable("snd_cachesize", &snd_cachesize);
M_BindVariable("opl_io_port", &opl_io_port);
M_BindVariable("timidity_cfg_path", &timidity_cfg_path);
M_BindVariable("gus_patch_path", &gus_patch_path);
M_BindVariable("gus_ram_kb", &gus_ram_kb);
#ifdef FEATURE_SOUND
M_BindVariable("use_libsamplerate", &use_libsamplerate);
@@ -465,18 +461,5 @@ void I_BindSoundVariables(void)
// Before SDL_mixer version 1.2.11, MIDI music caused the game
// to crash when it looped. If this is an old SDL_mixer version,
// disable MIDI.
#ifdef __MACOSX__
{
const SDL_version *v = Mix_Linked_Version();
if (SDL_VERSIONNUM(v->major, v->minor, v->patch)
< SDL_VERSIONNUM(1, 2, 11))
{
snd_musicdevice = SNDDEVICE_NONE;
}
}
#endif
#endif
}
+12 -9
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@@ -20,8 +20,7 @@
#ifndef __I_SWAP__
#define __I_SWAP__
#ifdef ORIGCODE
#include "SDL_endian.h"
#include <SDL2/SDL_endian.h>
// Endianess handling.
// WAD files are stored little endian.
@@ -42,13 +41,17 @@
#define SYS_BIG_ENDIAN
#endif
// cosmito from lsdldoom
#define doom_swap_s(x) \
((short int)((((unsigned short int)(x) & 0x00ff) << 8) | \
(((unsigned short int)(x) & 0xff00) >> 8)))
#if ( SDL_BYTEORDER == SDL_BIG_ENDIAN )
#define doom_wtohs(x) doom_swap_s(x)
#else
#define SHORT(x) ((signed short) (x))
#define LONG(x) ((signed int) (x))
#define SYS_LITTLE_ENDIAN
#endif
#define doom_wtohs(x) (short int)(x)
#endif
#endif
+9 -1
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@@ -22,6 +22,8 @@
#include "doomgeneric.h"
#include <stdarg.h>
#include <stdio.h>
#include <SDL2/SDL.h>
//#include <sys/time.h>
//#include <unistd.h>
@@ -90,6 +92,12 @@ void I_InitTimer(void)
{
// initialize timer
//SDL_Init(SDL_INIT_TIMER);
printf("I_InitTimer: Setting up timer.\n");
if (SDL_Init(SDL_INIT_TIMER) < 0)
{
printf("SDL_Init failed: %s\n", SDL_GetError());
atexit(SDL_Quit);
exit(1);
}
}
+737
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@@ -0,0 +1,737 @@
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005-2014 Simon Howard
// Copyright(C) 2006 Ben Ryves 2006
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// mus2mid.c - Ben Ryves 2006 - http://benryves.com - benryves@benryves.com
// Use to convert a MUS file into a single track, type 0 MIDI file.
#include <stdio.h>
#include "doomtype.h"
#include "i_swap.h"
#include "memio.h"
#include "mus2mid.h"
#define NUM_CHANNELS 16
#define MIDI_PERCUSSION_CHAN 9
#define MUS_PERCUSSION_CHAN 15
// MUS event codes
typedef enum
{
mus_releasekey = 0x00,
mus_presskey = 0x10,
mus_pitchwheel = 0x20,
mus_systemevent = 0x30,
mus_changecontroller = 0x40,
mus_scoreend = 0x60
} musevent;
// MIDI event codes
typedef enum
{
midi_releasekey = 0x80,
midi_presskey = 0x90,
midi_aftertouchkey = 0xA0,
midi_changecontroller = 0xB0,
midi_changepatch = 0xC0,
midi_aftertouchchannel = 0xD0,
midi_pitchwheel = 0xE0
} midievent;
// Structure to hold MUS file header
typedef struct
{
byte id[4];
unsigned short scorelength;
unsigned short scorestart;
unsigned short primarychannels;
unsigned short secondarychannels;
unsigned short instrumentcount;
} musheader;
// Standard MIDI type 0 header + track header
static const byte midiheader[] =
{
'M', 'T', 'h', 'd', // Main header
0x00, 0x00, 0x00, 0x06, // Header size
0x00, 0x00, // MIDI type (0)
0x00, 0x01, // Number of tracks
0x00, 0x46, // Resolution
'M', 'T', 'r', 'k', // Start of track
0x00, 0x00, 0x00, 0x00 // Placeholder for track length
};
// Cached channel velocities
static byte channelvelocities[] =
{
127, 127, 127, 127, 127, 127, 127, 127,
127, 127, 127, 127, 127, 127, 127, 127
};
// Timestamps between sequences of MUS events
static unsigned int queuedtime = 0;
// Counter for the length of the track
static unsigned int tracksize;
static const byte controller_map[] =
{
0x00, 0x20, 0x01, 0x07, 0x0A, 0x0B, 0x5B, 0x5D,
0x40, 0x43, 0x78, 0x7B, 0x7E, 0x7F, 0x79
};
static int channel_map[NUM_CHANNELS];
// Write timestamp to a MIDI file.
static boolean WriteTime(unsigned int time, MEMFILE *midioutput)
{
unsigned int buffer = time & 0x7F;
byte writeval;
while ((time >>= 7) != 0)
{
buffer <<= 8;
buffer |= ((time & 0x7F) | 0x80);
}
for (;;)
{
writeval = (byte)(buffer & 0xFF);
if (mem_fwrite(&writeval, 1, 1, midioutput) != 1)
{
return true;
}
++tracksize;
if ((buffer & 0x80) != 0)
{
buffer >>= 8;
}
else
{
queuedtime = 0;
return false;
}
}
}
// Write the end of track marker
static boolean WriteEndTrack(MEMFILE *midioutput)
{
byte endtrack[] = {0xFF, 0x2F, 0x00};
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (mem_fwrite(endtrack, 1, 3, midioutput) != 3)
{
return true;
}
tracksize += 3;
return false;
}
// Write a key press event
static boolean WritePressKey(byte channel, byte key,
byte velocity, MEMFILE *midioutput)
{
byte working = midi_presskey | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = key & 0x7F;
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = velocity & 0x7F;
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 3;
return false;
}
// Write a key release event
static boolean WriteReleaseKey(byte channel, byte key,
MEMFILE *midioutput)
{
byte working = midi_releasekey | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = key & 0x7F;
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = 0;
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 3;
return false;
}
// Write a pitch wheel/bend event
static boolean WritePitchWheel(byte channel, short wheel,
MEMFILE *midioutput)
{
byte working = midi_pitchwheel | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = wheel & 0x7F;
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = (wheel >> 7) & 0x7F;
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 3;
return false;
}
// Write a patch change event
static boolean WriteChangePatch(byte channel, byte patch,
MEMFILE *midioutput)
{
byte working = midi_changepatch | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = patch & 0x7F;
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 2;
return false;
}
// Write a valued controller change event
static boolean WriteChangeController_Valued(byte channel,
byte control,
byte value,
MEMFILE *midioutput)
{
byte working = midi_changecontroller | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = control & 0x7F;
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
// Quirk in vanilla DOOM? MUS controller values should be
// 7-bit, not 8-bit.
working = value;// & 0x7F;
// Fix on said quirk to stop MIDI players from complaining that
// the value is out of range:
if (working & 0x80)
{
working = 0x7F;
}
if (mem_fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 3;
return false;
}
// Write a valueless controller change event
static boolean WriteChangeController_Valueless(byte channel,
byte control,
MEMFILE *midioutput)
{
return WriteChangeController_Valued(channel, control, 0,
midioutput);
}
// Allocate a free MIDI channel.
static int AllocateMIDIChannel(void)
{
int result;
int max;
int i;
// Find the current highest-allocated channel.
max = -1;
for (i=0; i<NUM_CHANNELS; ++i)
{
if (channel_map[i] > max)
{
max = channel_map[i];
}
}
// max is now equal to the highest-allocated MIDI channel. We can
// now allocate the next available channel. This also works if
// no channels are currently allocated (max=-1)
result = max + 1;
// Don't allocate the MIDI percussion channel!
if (result == MIDI_PERCUSSION_CHAN)
{
++result;
}
return result;
}
// Given a MUS channel number, get the MIDI channel number to use
// in the outputted file.
static int GetMIDIChannel(int mus_channel, MEMFILE *midioutput)
{
// Find the MIDI channel to use for this MUS channel.
// MUS channel 15 is the percusssion channel.
if (mus_channel == MUS_PERCUSSION_CHAN)
{
return MIDI_PERCUSSION_CHAN;
}
else
{
// If a MIDI channel hasn't been allocated for this MUS channel
// yet, allocate the next free MIDI channel.
if (channel_map[mus_channel] == -1)
{
channel_map[mus_channel] = AllocateMIDIChannel();
// First time using the channel, send an "all notes off"
// event. This fixes "The D_DDTBLU disease" described here:
// https://www.doomworld.com/vb/source-ports/66802-the
WriteChangeController_Valueless(channel_map[mus_channel], 0x7b,
midioutput);
}
return channel_map[mus_channel];
}
}
static boolean ReadMusHeader(MEMFILE *file, musheader *header)
{
boolean result;
result = mem_fread(&header->id, sizeof(byte), 4, file) == 4
&& mem_fread(&header->scorelength, sizeof(short), 1, file) == 1
&& mem_fread(&header->scorestart, sizeof(short), 1, file) == 1
&& mem_fread(&header->primarychannels, sizeof(short), 1, file) == 1
&& mem_fread(&header->secondarychannels, sizeof(short), 1, file) == 1
&& mem_fread(&header->instrumentcount, sizeof(short), 1, file) == 1;
if (result)
{
header->scorelength = SHORT(header->scorelength);
header->scorestart = SHORT(header->scorestart);
header->primarychannels = SHORT(header->primarychannels);
header->secondarychannels = SHORT(header->secondarychannels);
header->instrumentcount = SHORT(header->instrumentcount);
}
return result;
}
// Read a MUS file from a stream (musinput) and output a MIDI file to
// a stream (midioutput).
//
// Returns 0 on success or 1 on failure.
boolean mus2mid(MEMFILE *musinput, MEMFILE *midioutput)
{
// Header for the MUS file
musheader musfileheader;
// Descriptor for the current MUS event
byte eventdescriptor;
int channel; // Channel number
musevent event;
// Bunch of vars read from MUS lump
byte key;
byte controllernumber;
byte controllervalue;
// Buffer used for MIDI track size record
byte tracksizebuffer[4];
// Flag for when the score end marker is hit.
int hitscoreend = 0;
// Temp working byte
byte working;
// Used in building up time delays
unsigned int timedelay;
// Initialise channel map to mark all channels as unused.
for (channel=0; channel<NUM_CHANNELS; ++channel)
{
channel_map[channel] = -1;
}
// Grab the header
if (!ReadMusHeader(musinput, &musfileheader))
{
return true;
}
// [crispy] enable MUS format header check
#define CHECK_MUS_HEADER
#ifdef CHECK_MUS_HEADER
// Check MUS header
if (musfileheader.id[0] != 'M'
|| musfileheader.id[1] != 'U'
|| musfileheader.id[2] != 'S'
|| musfileheader.id[3] != 0x1A)
{
return true;
}
#endif
// Seek to where the data is held
if (mem_fseek(musinput, (long)musfileheader.scorestart,
MEM_SEEK_SET) != 0)
{
return true;
}
// So, we can assume the MUS file is faintly legit. Let's start
// writing MIDI data...
mem_fwrite(midiheader, 1, sizeof(midiheader), midioutput);
tracksize = 0;
// Now, process the MUS file:
while (!hitscoreend)
{
// Handle a block of events:
while (!hitscoreend)
{
// Fetch channel number and event code:
if (mem_fread(&eventdescriptor, 1, 1, musinput) != 1)
{
return true;
}
channel = GetMIDIChannel(eventdescriptor & 0x0F, midioutput);
event = eventdescriptor & 0x70;
switch (event)
{
case mus_releasekey:
if (mem_fread(&key, 1, 1, musinput) != 1)
{
return true;
}
if (WriteReleaseKey(channel, key, midioutput))
{
return true;
}
break;
case mus_presskey:
if (mem_fread(&key, 1, 1, musinput) != 1)
{
return true;
}
if (key & 0x80)
{
if (mem_fread(&channelvelocities[channel], 1, 1, musinput) != 1)
{
return true;
}
channelvelocities[channel] &= 0x7F;
}
if (WritePressKey(channel, key,
channelvelocities[channel], midioutput))
{
return true;
}
break;
case mus_pitchwheel:
if (mem_fread(&key, 1, 1, musinput) != 1)
{
break;
}
if (WritePitchWheel(channel, (short)(key * 64), midioutput))
{
return true;
}
break;
case mus_systemevent:
if (mem_fread(&controllernumber, 1, 1, musinput) != 1)
{
return true;
}
if (controllernumber < 10 || controllernumber > 14)
{
return true;
}
if (WriteChangeController_Valueless(channel,
controller_map[controllernumber],
midioutput))
{
return true;
}
break;
case mus_changecontroller:
if (mem_fread(&controllernumber, 1, 1, musinput) != 1)
{
return true;
}
if (mem_fread(&controllervalue, 1, 1, musinput) != 1)
{
return true;
}
if (controllernumber == 0)
{
if (WriteChangePatch(channel, controllervalue,
midioutput))
{
return true;
}
}
else
{
if (controllernumber < 1 || controllernumber > 9)
{
return true;
}
if (WriteChangeController_Valued(channel,
controller_map[controllernumber],
controllervalue,
midioutput))
{
return true;
}
}
break;
case mus_scoreend:
hitscoreend = 1;
break;
default:
return true;
break;
}
if (eventdescriptor & 0x80)
{
break;
}
}
// Now we need to read the time code:
if (!hitscoreend)
{
timedelay = 0;
for (;;)
{
if (mem_fread(&working, 1, 1, musinput) != 1)
{
return true;
}
timedelay = timedelay * 128 + (working & 0x7F);
if ((working & 0x80) == 0)
{
break;
}
}
queuedtime += timedelay;
}
}
// End of track
if (WriteEndTrack(midioutput))
{
return true;
}
// Write the track size into the stream
if (mem_fseek(midioutput, 18, MEM_SEEK_SET))
{
return true;
}
tracksizebuffer[0] = (tracksize >> 24) & 0xff;
tracksizebuffer[1] = (tracksize >> 16) & 0xff;
tracksizebuffer[2] = (tracksize >> 8) & 0xff;
tracksizebuffer[3] = tracksize & 0xff;
if (mem_fwrite(tracksizebuffer, 1, 4, midioutput) != 4)
{
return true;
}
return false;
}
#ifdef STANDALONE
#include "m_misc.h"
#include "z_zone.h"
int main(int argc, char *argv[])
{
MEMFILE *src, *dst;
byte *infile;
long infile_len;
void *outfile;
size_t outfile_len;
if (argc != 3)
{
printf("Usage: %s <musfile> <midfile>\n", argv[0]);
exit(-1);
}
Z_Init();
infile_len = M_ReadFile(argv[1], &infile);
src = mem_fopen_read(infile, infile_len);
dst = mem_fopen_write();
if (mus2mid(src, dst))
{
fprintf(stderr, "mus2mid() failed\n");
exit(-1);
}
// Write result to output file:
mem_get_buf(dst, &outfile, &outfile_len);
M_WriteFile(argv[2], outfile, outfile_len);
return 0;
}
#endif
+9
View File
@@ -0,0 +1,9 @@
#ifndef MUS2MID_H
#define MUS2MID_H
#include "doomtype.h"
#include "memio.h"
boolean mus2mid(MEMFILE *musinput, MEMFILE *midioutput);
#endif /* #ifndef MUS2MID_H */