javaprims.h: Updated class declaration list.

* gcj/javaprims.h: Updated class declaration list.
	* Makefile.in: Rebuilt.
	* Makefile.am (core_java_source_files): Added
	PropertyPermissionCollection.java.
	* java/lang/Thread.java (group, name): Now package-private.
	* java/lang/ThreadGroup.java: Re-merge with Classpath.
	* java/util/AbstractList.java: Likewise.
	* java/util/AbstractMap.java: Likewise.
	* java/util/Calendar.java: Likewise.
	* java/util/Collections.java: Likewise.
	* java/util/HashMap.java: Likewise.
	* java/util/Hashtable.java: Likewise.
	* java/util/LinkedHashMap.java: Likewise.
	* java/util/LinkedList.java: Likewise.
	* java/util/List.java: Likewise.
	* java/util/ListResourceBundle.java: Likewise.
	* java/util/Map.java: Likewise.
	* java/util/Observable.java: Likewise.
	* java/util/Properties.java: Likewise.
	* java/util/PropertyPermission.java: Likewise.
	* java/util/PropertyPermissionCollection.java: Likewise.
	* java/util/PropertyResourceBundle.java: Likewise.
	* java/util/Random.java: Likewise.
	* java/util/SimpleTimeZone.java: Likewise.
	* java/util/StringTokenizer.java: Likewise.
	* java/util/TimerTask.java: Likewise.
	* java/util/TreeMap.java: Likewise.
	* java/util/WeakHashMap.java: Likewise.
	* java/util/jar/Attributes.java: Likewise.
	* java/util/jar/JarException.java: Likewise.
	* java/util/jar/Manifest.java: Likewise.

From-SVN: r54743
This commit is contained in:
Tom Tromey
2002-06-18 15:40:16 +00:00
committed by Tom Tromey
parent 0fd534ed06
commit 3831381763
31 changed files with 2304 additions and 1518 deletions
+66 -57
View File
@@ -1,5 +1,5 @@
/* java.util.PropertyResourceBundle
Copyright (C) 1998, 1999, 2001 Free Software Foundation, Inc.
/* PropertyResourceBundle -- a resource bundle built from a Property file
Copyright (C) 1998, 1999, 2001, 2002 Free Software Foundation, Inc.
This file is part of GNU Classpath.
@@ -38,11 +38,13 @@ exception statement from your version. */
package java.util;
import java.io.IOException;
import java.io.InputStream;
import gnu.java.util.DoubleEnumeration;
/**
* This class is a concrete <code>ResourceBundle</code> that gets it
* resources from a property file. This implies that the resources are
* resources from a property file. This implies that the resources are
* strings. For more information about resource bundles see the class
* <code>ResourceBundle</code>.
*
@@ -52,75 +54,68 @@ import gnu.java.util.DoubleEnumeration;
* file.
*
* If there is also a class for this resource and the same locale, the
* class does win.
*
* The properties file should have the name of the resource bundle,
* appended with the locale (e.g. <code>_de</code) and the extension
* <code>.properties</code>. The file should have the same format
* class will be chosen. The properties file should have the name of the
* resource bundle, appended with the locale (e.g. <code>_de</code) and the
* extension <code>.properties</code>. The file should have the same format
* as for <code>Properties.load()</code>
*
* XXX- move this to properties.
* The file should have the following
* format: An empty line or a line starting with <code>#</code> is
* ignored. An backslash (<code>\</code>) at the end of the line
* makes the line continueing on the next line. Otherwise, each line
* describes a key/value pair. The chars up to the first whitespace,
* = or : are the key. The key is followed by one or more
* whitespaces, <code>=</code> or <code>:</code>. The rest of the
* line is the resource belonging to the key. You can give unicode
* characters with the <code>\\uxxxx</code> notation, where
* <code>xxxx</code> is the hex encoding of the 16 bit unicode char
* number.
*
* An example of a properties file for the german language is given
* here. This extends the example given in ListResourceBundle.
* here. This extends the example given in ListResourceBundle.
* Create a file MyResource_de.properties with the following contents
* and put it in the CLASSPATH. (The char <code>\u00e4<char> is the
* and put it in the CLASSPATH. (The char <code>\u00e4<char> is the
* german &auml;)
*
* <pre>
* s1=3
* s2=MeineDisk
* s3=3. M\u00e4rz 96
* s4=Die Diskette ''{1}'' enth\u00e4lt {0} in {2}.
* s5=0
* s6=keine Dateien
* s7=1
* s8=eine Datei
* s9=2
* s10={0,number} Dateien
* s11=Die Formatierung warf eine Exception: {0}
* s12=FEHLER
* s13=Ergebnis
* s14=Dialog
* s15=Auswahlkriterium
* s16=1,3
* </pre>
*
*
<pre>
s1=3
s2=MeineDisk
s3=3. M\u00e4rz 96
s4=Die Diskette ''{1}'' enth\u00e4lt {0} in {2}.
s5=0
s6=keine Dateien
s7=1
s8=eine Datei
s9=2
s10={0,number} Dateien
s11=Die Formatierung warf eine Exception: {0}
s12=FEHLER
s13=Ergebnis
s14=Dialog
s15=Auswahlkriterium
s16=1,3
</pre>
*
* @author Jochen Hoenicke
* @see ResourceBundle
* @see ListResourceBundle
* @see Properties#load()
* @author Jochen Hoenicke */
* @since 1.1
* @status updated to 1.4
*/
public class PropertyResourceBundle extends ResourceBundle
{
Properties properties;
/** The properties file this bundle is based on. */
private Properties properties;
/**
* Creates a new property resource bundle.
* @param stream An input stream, where the resources are read from.
*
* @param stream an input stream, where the resources are read from
* @throws NullPointerException if stream is null
* @throws IOException if reading the stream fails
*/
public PropertyResourceBundle(java.io.InputStream stream)
throws java.io.IOException
public PropertyResourceBundle(InputStream stream) throws IOException
{
properties = new Properties();
properties.load(stream);
}
/**
* Called by <code>getObject</code> when a resource is needed. This
* Called by <code>getObject</code> when a resource is needed. This
* returns the resource given by the key.
* @param key The key of the resource.
* @return The resource for the key or null if it doesn't exists.
*
* @param key the key of the resource
* @return the resource for the key, or null if it doesn't exist
*/
public Object handleGetObject(String key)
{
@@ -129,16 +124,30 @@ public class PropertyResourceBundle extends ResourceBundle
/**
* This method should return all keys for which a resource exists.
* @return An enumeration of the keys.
*
* @return an enumeration of the keys
*/
public Enumeration getKeys()
{
// We must also return the keys of our parent.
if (parent != null)
if (parent == null)
return properties.propertyNames();
// We make a new Set that holds all the keys, then return an enumeration
// for that. This prevents modifications from ruining the enumeration,
// as well as ignoring duplicates.
Set s = new HashSet();
Enumeration e = properties.propertyNames();
while (e.hasMoreElements())
s.add(e.nextElement());
ResourceBundle bundle = parent;
// Eliminate tail recursion.
do
{
return new DoubleEnumeration(properties.propertyNames(),
parent.getKeys());
e = bundle.getKeys();
while (e.hasMoreElements())
s.add(e.nextElement());
bundle = bundle.parent;
}
return properties.propertyNames();
while (bundle != null);
return Collections.enumeration(s);
}
}
} // class PropertyResourceBundle