Imported GNU Classpath 0.90
Imported GNU Classpath 0.90
* scripts/makemake.tcl: LocaleData.java moved to gnu/java/locale.
* sources.am: Regenerated.
* gcj/javaprims.h: Regenerated.
* Makefile.in: Regenerated.
* gcj/Makefile.in: Regenerated.
* include/Makefile.in: Regenerated.
* testsuite/Makefile.in: Regenerated.
* gnu/java/lang/VMInstrumentationImpl.java: New override.
* gnu/java/net/local/LocalSocketImpl.java: Likewise.
* gnu/classpath/jdwp/VMMethod.java: Likewise.
* gnu/classpath/jdwp/VMVirtualMachine.java: Update to latest
interface.
* java/lang/Thread.java: Add UncaughtExceptionHandler.
* java/lang/reflect/Method.java: Implements GenericDeclaration and
isSynthetic(),
* java/lang/reflect/Field.java: Likewise.
* java/lang/reflect/Constructor.java
* java/lang/Class.java: Implements Type, GenericDeclaration,
getSimpleName() and getEnclosing*() methods.
* java/lang/Class.h: Add new public methods.
* java/lang/Math.java: Add signum(), ulp() and log10().
* java/lang/natMath.cc (log10): New function.
* java/security/VMSecureRandom.java: New override.
* java/util/logging/Logger.java: Updated to latest classpath
version.
* java/util/logging/LogManager.java: New override.
From-SVN: r113887
This commit is contained in:
@@ -1841,4 +1841,84 @@ public final strictfp class StrictMath
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double t = (float) a;
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return t + a * (1 + t * z + t * v);
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}
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/**
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* <p>
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* Returns the sign of the argument as follows:
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* </p>
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* <ul>
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* <li>If <code>a</code> is greater than zero, the result is 1.0.</li>
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* <li>If <code>a</code> is less than zero, the result is -1.0.</li>
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* <li>If <code>a</code> is <code>NaN</code>, the result is <code>NaN</code>.
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* <li>If <code>a</code> is positive or negative zero, the result is the
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* same.</li>
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* </ul>
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*
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* @param a the numeric argument.
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* @return the sign of the argument.
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* @since 1.5.
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*/
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public static double signum(double a)
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{
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// There's no difference.
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return Math.signum(a);
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}
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/**
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* <p>
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* Returns the sign of the argument as follows:
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* </p>
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* <ul>
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* <li>If <code>a</code> is greater than zero, the result is 1.0f.</li>
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* <li>If <code>a</code> is less than zero, the result is -1.0f.</li>
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* <li>If <code>a</code> is <code>NaN</code>, the result is <code>NaN</code>.
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* <li>If <code>a</code> is positive or negative zero, the result is the
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* same.</li>
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* </ul>
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*
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* @param a the numeric argument.
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* @return the sign of the argument.
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* @since 1.5.
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*/
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public static float signum(float a)
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{
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// There's no difference.
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return Math.signum(a);
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}
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/**
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* Return the ulp for the given double argument. The ulp is the
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* difference between the argument and the next larger double. Note
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* that the sign of the double argument is ignored, that is,
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* ulp(x) == ulp(-x). If the argument is a NaN, then NaN is returned.
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* If the argument is an infinity, then +Inf is returned. If the
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* argument is zero (either positive or negative), then
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* {@link Double#MIN_VALUE} is returned.
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* @param d the double whose ulp should be returned
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* @return the difference between the argument and the next larger double
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* @since 1.5
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*/
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public static double ulp(double d)
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{
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// There's no difference.
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return Math.ulp(d);
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}
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/**
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* Return the ulp for the given float argument. The ulp is the
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* difference between the argument and the next larger float. Note
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* that the sign of the float argument is ignored, that is,
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* ulp(x) == ulp(-x). If the argument is a NaN, then NaN is returned.
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* If the argument is an infinity, then +Inf is returned. If the
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* argument is zero (either positive or negative), then
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* {@link Float#MIN_VALUE} is returned.
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* @param f the float whose ulp should be returned
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* @return the difference between the argument and the next larger float
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* @since 1.5
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*/
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public static float ulp(float f)
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{
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// There's no difference.
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return Math.ulp(f);
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}
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}
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