c++: Don't try to initialize zero width bitfields in zero initialization [PR109868]
My GCC 12 change to avoid removing zero-sized bitfields as they are important for ABI and are needed for layout compatibility traits apparently causes zero sized bitfields to be initialized in the IL, which at least in 13+ results in ICEs in the ranger which is upset about zero precision types. I think we could even avoid initializing other unnamed bitfields, but unfortunately !CONSTRUCTOR_NO_CLEARING doesn't mean in the middle-end clearing of padding bits and until we have some new flag that represents the request to clear padding bits, I think it is better to keep zeroing non-zero sized unnamed bitfields. In addition to skipping those fields, I have changed the logic how UNION_TYPEs are handled, the current code was a little bit weird in that e.g. if first non-static data member had error_mark_node type, we'd happily zero initialize the second non-static data member, etc. 2023-05-17 Jakub Jelinek <jakub@redhat.com> PR c++/109868 * init.cc (build_zero_init_1): Don't initialize zero-width bitfields. For unions only initialize the first FIELD_DECL. * g++.dg/init/pr109868.C: New test. (cherry picked from commit 78327cf06e6b65fc9c614622c98f6a3f3bfb7784)
This commit is contained in:
parent
c2bfd2c399
commit
72225ff272
@ -189,15 +189,21 @@ build_zero_init_1 (tree type, tree nelts, bool static_storage_p,
|
||||
init = build_zero_cst (type);
|
||||
else if (RECORD_OR_UNION_CODE_P (TREE_CODE (type)))
|
||||
{
|
||||
tree field;
|
||||
tree field, next;
|
||||
vec<constructor_elt, va_gc> *v = NULL;
|
||||
|
||||
/* Iterate over the fields, building initializations. */
|
||||
for (field = TYPE_FIELDS (type); field; field = DECL_CHAIN (field))
|
||||
for (field = TYPE_FIELDS (type); field; field = next)
|
||||
{
|
||||
next = DECL_CHAIN (field);
|
||||
|
||||
if (TREE_CODE (field) != FIELD_DECL)
|
||||
continue;
|
||||
|
||||
/* For unions, only the first field is initialized. */
|
||||
if (TREE_CODE (type) == UNION_TYPE)
|
||||
next = NULL_TREE;
|
||||
|
||||
if (TREE_TYPE (field) == error_mark_node)
|
||||
continue;
|
||||
|
||||
@ -212,6 +218,11 @@ build_zero_init_1 (tree type, tree nelts, bool static_storage_p,
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Don't add zero width bitfields. */
|
||||
if (DECL_C_BIT_FIELD (field)
|
||||
&& integer_zerop (DECL_SIZE (field)))
|
||||
continue;
|
||||
|
||||
/* Note that for class types there will be FIELD_DECLs
|
||||
corresponding to base classes as well. Thus, iterating
|
||||
over TYPE_FIELDs will result in correct initialization of
|
||||
@ -230,10 +241,6 @@ build_zero_init_1 (tree type, tree nelts, bool static_storage_p,
|
||||
if (value)
|
||||
CONSTRUCTOR_APPEND_ELT(v, field, value);
|
||||
}
|
||||
|
||||
/* For unions, only the first field is initialized. */
|
||||
if (TREE_CODE (type) == UNION_TYPE)
|
||||
break;
|
||||
}
|
||||
|
||||
/* Build a constructor to contain the initializations. */
|
||||
|
13
gcc/testsuite/g++.dg/init/pr109868.C
Normal file
13
gcc/testsuite/g++.dg/init/pr109868.C
Normal file
@ -0,0 +1,13 @@
|
||||
// PR c++/109868
|
||||
// { dg-do compile }
|
||||
// { dg-options "-O2" }
|
||||
|
||||
struct A { virtual void foo (); };
|
||||
struct B { long b; int : 0; };
|
||||
struct C : A { B c; };
|
||||
|
||||
void
|
||||
bar (C *p)
|
||||
{
|
||||
*p = C ();
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user