Imported GNU Classpath 0.90
Imported GNU Classpath 0.90
* scripts/makemake.tcl: Set gnu/java/awt/peer/swing to ignore.
* gnu/classpath/jdwp/VMFrame.java (SIZE): New constant.
* java/lang/VMCompiler.java: Use gnu.java.security.hash.MD5.
* java/lang/Math.java: New override file.
* java/lang/Character.java: Merged from Classpath.
(start, end): Now 'int's.
(canonicalName): New field.
(CANONICAL_NAME, NO_SPACES_NAME, CONSTANT_NAME): New constants.
(UnicodeBlock): Added argument.
(of): New overload.
(forName): New method.
Updated unicode blocks.
(sets): Updated.
* sources.am: Regenerated.
* Makefile.in: Likewise.
From-SVN: r111942
This commit is contained in:
@@ -59,76 +59,344 @@ import java.awt.image.ImageObserver;
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import java.awt.image.ImageProducer;
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import java.awt.image.VolatileImage;
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/**
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* Defines the methods that a component peer is required to implement.
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*/
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public interface ComponentPeer
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{
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/**
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* Returns the construction status of the specified image. This is called
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* by {@link Component#checkImage(Image, int, int, ImageObserver)}.
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*
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* @param img the image
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* @param width the width of the image
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* @param height the height of the image
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* @param ob the image observer to be notified of updates of the status
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*
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* @return a bitwise ORed set of ImageObserver flags
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*/
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int checkImage(Image img, int width, int height,
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ImageObserver ob);
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ImageObserver ob);
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/**
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* Creates an image by starting the specified image producer. This is called
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* by {@link Component#createImage(ImageProducer)}.
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*
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* @param prod the image producer to be used to create the image
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*
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* @return the created image
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*/
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Image createImage(ImageProducer prod);
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/**
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* Creates an empty image with the specified <code>width</code> and
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* <code>height</code>.
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*
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* @param width the width of the image to be created
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* @param height the height of the image to be created
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*
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* @return the created image
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*/
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Image createImage(int width, int height);
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/**
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* Disables the component. This is called by {@link Component#disable()}.
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*/
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void disable();
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/**
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* Disposes the component peer. This should release all resources held by the
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* peer. This is called when the component is no longer in use.
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*/
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void dispose();
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/**
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* Enables the component. This is called by {@link Component#enable()}.
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*/
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void enable();
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/**
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* Returns the color model of the component. This is currently not used.
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*
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* @return the color model of the component
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*/
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ColorModel getColorModel();
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/**
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* Returns the font metrics for the specified font. This is called by
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* {@link Component#getFontMetrics(Font)}.
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*
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* @param f the font for which to query the font metrics
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*
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* @return the font metrics for the specified font
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*/
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FontMetrics getFontMetrics(Font f);
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/**
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* Returns a {@link Graphics} object suitable for drawing on this component.
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* This is called by {@link Component#getGraphics()}.
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*
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* @return a graphics object suitable for drawing on this component
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*/
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Graphics getGraphics();
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/**
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* Returns the location of this component in screen coordinates. This is
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* called by {@link Component#getLocationOnScreen()}.
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*
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* @return the location of this component in screen coordinates
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*/
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Point getLocationOnScreen();
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/**
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* Returns the minimum size for the component. This is called by
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* {@link Component#getMinimumSize()}.
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*
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* @return the minimum size for the component
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*/
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Dimension getMinimumSize();
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/**
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* Returns the preferred size for the component. This is called by
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* {@link Component#getPreferredSize()}.
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*
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* @return the preferred size for the component
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*/
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Dimension getPreferredSize();
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/**
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* Returns the toolkit that created this peer.
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*
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* @return the toolkit that created this peer
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*/
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Toolkit getToolkit();
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/**
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* Handles the given event. This is called from
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* {@link Component#dispatchEvent(AWTEvent)} to give the peer a chance to
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* react to events for the component.
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*
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* @param e the event
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*/
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void handleEvent(AWTEvent e);
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/**
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* Makes the component invisible. This is called from
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* {@link Component#hide()}.
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*/
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void hide();
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/**
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* Part of the earlier 1.1 API, replaced by isFocusable().
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* Returns <code>true</code> if the component can receive keyboard input
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* focus. This is called from {@link Component#isFocusTraversable()}.
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*
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* @specnote Part of the earlier 1.1 API, replaced by isFocusable().
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*/
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boolean isFocusTraversable();
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/**
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* Returns <code>true</code> if the component can receive keyboard input
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* focus. This is called from {@link Component#isFocusable()}.
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*/
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boolean isFocusable();
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/**
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* Returns the minimum size for the component. This is called by
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* {@link Component#minimumSize()}.
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*
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* @return the minimum size for the component
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*/
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Dimension minimumSize();
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/**
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* Returns the preferred size for the component. This is called by
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* {@link Component#getPreferredSize()}.
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*
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* @return the preferred size for the component
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*/
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Dimension preferredSize();
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void paint(Graphics graphics);
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/**
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* Prepares an image for rendering on this component. This is called by
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* {@link Component#prepareImage(Image, int, int, ImageObserver)}.
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*
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* @param img the image to prepare
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* @param width the desired width of the rendered image
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* @param height the desired height of the rendered image
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* @param ob the image observer to be notified of updates in the preparation
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* process
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*
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* @return <code>true</code> if the image has been fully prepared,
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* <code>false</code> otherwise (in which case the image observer
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* receives updates)
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*/
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boolean prepareImage(Image img, int width, int height,
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ImageObserver ob);
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void print(Graphics graphics);
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/**
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* Repaints the specified rectangle of this component. This is called from
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* {@link Component#repaint(long, int, int, int, int)}.
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*
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* @param tm number of milliseconds to wait with repainting
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* @param x the X coordinate of the upper left corner of the damaged rectangle
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* @param y the Y coordinate of the upper left corner of the damaged rectangle
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* @param width the width of the damaged rectangle
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* @param height the height of the damaged rectangle
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*/
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void repaint(long tm, int x, int y, int width, int height);
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/**
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* Part of the earlier 1.1 API, apparently replaced by argument
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* form of the same method.
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* Requests that this component receives the focus. This is called from
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* {@link Component#requestFocus()}.
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*
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* @specnote Part of the earlier 1.1 API, apparently replaced by argument
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* form of the same method.
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*/
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void requestFocus();
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boolean requestFocus (Component source, boolean bool1, boolean bool2, long x);
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/**
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* Requests that this component receives the focus. This is called from
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* {@link Component#requestFocus()}.
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*
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* @param source TODO
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* @param bool1 TODO
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* @param bool2 TODO
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* @param x TODO
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*/
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boolean requestFocus(Component source, boolean bool1, boolean bool2, long x);
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/**
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* Notifies the peer that the bounds of this component have changed. This
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* is called by {@link Component#reshape(int, int, int, int)}.
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*
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* @param x the X coordinate of the upper left corner of the component
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* @param y the Y coordinate of the upper left corner of the component
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* @param width the width of the component
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* @param height the height of the component
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*/
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void reshape(int x, int y, int width, int height);
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/**
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* Sets the background color of the component. This is called by
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* {@link Component#setBackground(Color)}.
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*
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* @param color the background color to set
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*/
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void setBackground(Color color);
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/**
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* Notifies the peer that the bounds of this component have changed. This
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* is called by {@link Component#setBounds(int, int, int, int)}.
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*
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* @param x the X coordinate of the upper left corner of the component
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* @param y the Y coordinate of the upper left corner of the component
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* @param width the width of the component
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* @param height the height of the component
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*/
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void setBounds(int x, int y, int width, int height);
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/**
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* Part of the earlier 1.1 API, apparently no longer needed.
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* Sets the cursor of the component. This is called by
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* {@link Component#setCursor(Cursor)}.
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*
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* @specnote Part of the earlier 1.1 API, apparently no longer needed.
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*/
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void setCursor(Cursor cursor);
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/**
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* Sets the enabled/disabled state of this component. This is called by
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* {@link Component#setEnabled(boolean)}.
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*
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* @param enabled <code>true</code> to enable the component,
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* <code>false</code> to disable it
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*/
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void setEnabled(boolean enabled);
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/**
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* Sets the font of the component. This is called by
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* {@link Component#setFont(Font)}.
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*
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* @param font the font to set
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*/
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void setFont(Font font);
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/**
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* Sets the foreground color of the component. This is called by
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* {@link Component#setForeground(Color)}.
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*
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* @param color the foreground color to set
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*/
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void setForeground(Color color);
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/**
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* Sets the visibility state of the component. This is called by
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* {@link Component#setVisible(boolean)}.
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*
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* @param visible <code>true</code> to make the component visible,
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* <code>false</code> to make it invisible
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*/
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void setVisible(boolean visible);
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/**
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* Makes the component visible. This is called by {@link Component#show()}.
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*/
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void show();
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/**
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* Get the graphics configuration of the component. The color model
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* of the component can be derived from the configuration.
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*
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* @return the graphics configuration of the component
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*/
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GraphicsConfiguration getGraphicsConfiguration();
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/**
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* Part of an older API, no longer needed.
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*/
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void setEventMask (long mask);
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void setEventMask(long mask);
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// Methods below are introduced since 1.1
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/**
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* Returns <code>true</code> if this component has been obscured,
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* <code>false</code> otherwise. This will only work if
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* {@link #canDetermineObscurity()} also returns <code>true</code>.
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*
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* @return <code>true</code> if this component has been obscured,
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* <code>false</code> otherwise.
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*/
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boolean isObscured();
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/**
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* Returns <code>true</code> if this component peer can determine if the
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* component has been obscured, <code>false</code> otherwise.
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*
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* @return <code>true</code> if this component peer can determine if the
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* component has been obscured, <code>false</code> otherwise
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*/
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boolean canDetermineObscurity();
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/**
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* Coalesces the specified paint event.
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*
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* @param e the paint event
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*/
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void coalescePaintEvent(PaintEvent e);
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/**
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* Updates the cursor.
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*/
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void updateCursorImmediately();
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/**
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* Returns true, if this component can handle wheel scrolling,
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* <code>false</code> otherwise.
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*
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* @return true, if this component can handle wheel scrolling,
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* <code>false</code> otherwise
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*/
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boolean handlesWheelScrolling();
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/**
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