Merged gcj-eclipse branch to trunk.
From-SVN: r120621
This commit is contained in:
@@ -1,5 +1,5 @@
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/* RoundRectangle2D.java -- represents a rectangle with rounded corners
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Copyright (C) 2000, 2002, 2003, 2004 Free Software Foundation
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Copyright (C) 2000, 2002, 2003, 2004, 2006, Free Software Foundation
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This file is part of GNU Classpath.
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@@ -37,7 +37,6 @@ exception statement from your version. */
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package java.awt.geom;
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import java.util.NoSuchElementException;
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/** This class implements a rectangle with rounded corners.
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@@ -46,13 +45,29 @@ import java.util.NoSuchElementException;
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*/
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public abstract class RoundRectangle2D extends RectangularShape
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{
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/** Return the arc height of this round rectangle. */
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/**
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* Return the arc height of this round rectangle. The arc height and width
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* control the roundness of the corners of the rectangle.
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*
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* @return The arc height.
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*
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* @see #getArcWidth()
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*/
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public abstract double getArcHeight();
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/** Return the arc width of this round rectangle. */
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/**
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* Return the arc width of this round rectangle. The arc width and height
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* control the roundness of the corners of the rectangle.
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*
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* @return The arc width.
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*
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* @see #getArcHeight()
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*/
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public abstract double getArcWidth();
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/** Set the values of this round rectangle
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/**
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* Set the values of this round rectangle.
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*
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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@@ -63,14 +78,16 @@ public abstract class RoundRectangle2D extends RectangularShape
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public abstract void setRoundRect(double x, double y, double w, double h,
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double arcWidth, double arcHeight);
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/** Create a RoundRectangle2D. This is protected because this class
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/**
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* Create a RoundRectangle2D. This is protected because this class
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* is abstract and cannot be instantiated.
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*/
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protected RoundRectangle2D()
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{
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}
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/** Return true if this object contains the specified point.
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/**
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* Return true if this object contains the specified point.
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* @param x The x coordinate
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* @param y The y coordinate
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*/
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@@ -106,7 +123,8 @@ public abstract class RoundRectangle2D extends RectangularShape
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return dx * dx + dy * dy <= 1.0;
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}
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/** Return true if this object contains the specified rectangle
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/**
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* Return true if this object contains the specified rectangle
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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@@ -120,176 +138,185 @@ public abstract class RoundRectangle2D extends RectangularShape
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&& contains(x + w, y));
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}
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/** Return a new path iterator which iterates over this rectangle.
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/**
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* Return a new path iterator which iterates over this rectangle.
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*
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* @param at An affine transform to apply to the object
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*/
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public PathIterator getPathIterator(final AffineTransform at)
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public PathIterator getPathIterator(final AffineTransform at)
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{
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final double minx = getX();
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final double miny = getY();
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final double maxx = minx + getWidth();
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final double maxy = miny + getHeight();
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final double arcwidth = getArcWidth();
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final double archeight = getArcHeight();
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return new PathIterator()
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double arcW = Math.min(getArcWidth(), getWidth());
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double arcH = Math.min(getArcHeight(), getHeight());
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// check for special cases...
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if (arcW <= 0 || arcH <= 0)
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{
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/** We iterate counterclockwise around the rectangle, starting in the
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* upper right. This variable tracks our current point, which
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* can be on either side of a given corner. */
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private int current = 0;
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Rectangle2D r = new Rectangle2D.Double(getX(), getY(), getWidth(),
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getHeight());
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return r.getPathIterator(at);
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}
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else if (arcW >= getWidth() && arcH >= getHeight())
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{
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Ellipse2D e = new Ellipse2D.Double(getX(), getY(), getWidth(),
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getHeight());
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return e.getPathIterator(at);
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}
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// otherwise return the standard case...
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return new PathIterator()
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{
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double x = getX();
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double y = getY();
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double w = getWidth();
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double h = getHeight();
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double arcW = Math.min(getArcWidth(), w);
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double arcH = Math.min(getArcHeight(), h);
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Arc2D.Double arc = new Arc2D.Double();
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PathIterator corner;
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int step = -1;
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/** Child path iterator, used for corners. */
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private PathIterator corner;
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public int currentSegment(double[] coords)
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{
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if (corner != null) // steps 1, 3, 5 and 7
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{
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int r = corner.currentSegment(coords);
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if (r == SEG_MOVETO)
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r = SEG_LINETO;
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return r;
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}
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if (step == -1)
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{
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// move to the start position
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coords[0] = x + w - arcW / 2;
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coords[1] = y;
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}
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else if (step == 0)
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{
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// top line
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coords[0] = x + arcW / 2;
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coords[1] = y;
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}
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else if (step == 2)
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{
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// left line
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coords[0] = x;
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coords[1] = y + h - arcH / 2;
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}
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else if (step == 4)
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{
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// bottom line
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coords[0] = x + w - arcW / 2;
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coords[1] = y + h;
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}
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else if (step == 6)
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{
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// right line
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coords[0] = x + w;
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coords[1] = y + arcH / 2;
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}
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if (at != null)
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at.transform(coords, 0, coords, 0, 1);
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return step == -1 ? SEG_MOVETO : SEG_LINETO;
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}
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/** This is used when rendering the corners. We re-use the arc
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* for each corner. */
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private Arc2D arc = new Arc2D.Double();
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public int currentSegment(float[] coords) {
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if (corner != null) // steps 1, 3, 5 and 7
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{
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int r = corner.currentSegment(coords);
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if (r == SEG_MOVETO)
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r = SEG_LINETO;
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return r;
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}
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if (step == -1)
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{
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// move to the start position
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coords[0] = (float) (x + w - arcW / 2);
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coords[1] = (float) y;
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}
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else if (step == 0)
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{
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// top line
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coords[0] = (float) (x + arcW / 2);
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coords[1] = (float) y;
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}
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else if (step == 2)
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{
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// left line
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coords[0] = (float) x;
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coords[1] = (float) (y + h - arcH / 2);
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}
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else if (step == 4)
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{
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// bottom line
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coords[0] = (float) (x + w - arcW / 2);
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coords[1] = (float) (y + h);
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}
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else if (step == 6)
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{
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// right line
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coords[0] = (float) (x + w);
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coords[1] = (float) (y + arcH / 2);
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}
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if (at != null)
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at.transform(coords, 0, coords, 0, 1);
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return step == -1 ? SEG_MOVETO : SEG_LINETO;
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}
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/** Temporary array used by getPoint. */
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private double[] temp = new double[2];
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public int getWindingRule() {
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return WIND_NON_ZERO;
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}
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public int getWindingRule()
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{
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return WIND_NON_ZERO;
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}
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public boolean isDone() {
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return step >= 8;
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}
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public boolean isDone()
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{
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return current > 9;
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}
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private void getPoint(int val)
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{
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switch (val)
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{
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case 0:
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case 8:
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temp[0] = maxx;
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temp[1] = miny + archeight;
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break;
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case 7:
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temp[0] = maxx;
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temp[1] = maxy - archeight;
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break;
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case 6:
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temp[0] = maxx - arcwidth;
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temp[1] = maxy;
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break;
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case 5:
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temp[0] = minx + arcwidth;
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temp[1] = maxy;
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break;
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case 4:
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temp[0] = minx;
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temp[1] = maxy - archeight;
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break;
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case 3:
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temp[0] = minx;
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temp[1] = miny + archeight;
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break;
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case 2:
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temp[0] = minx + arcwidth;
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temp[1] = miny;
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break;
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case 1:
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temp[0] = maxx - arcwidth;
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temp[1] = miny;
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break;
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}
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}
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public void next()
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{
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if (current >= 8)
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++current;
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else if (corner != null)
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{
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// We're iterating through the corner. Work on the child
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// iterator; if it finishes, reset and move to the next
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// point along the rectangle.
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corner.next();
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if (corner.isDone())
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{
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corner = null;
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++current;
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}
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}
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else
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{
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// Make an arc between this point on the rectangle and
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// the next one, and then iterate over this arc.
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getPoint(current);
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double x1 = temp[0];
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double y1 = temp[1];
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getPoint(current + 1);
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Rectangle2D.Double r = new Rectangle2D.Double(Math.min(x1,
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temp[0]),
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Math.min(y1,
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temp[1]),
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Math.abs(x1
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- temp[0]),
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Math.abs(y1
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- temp[1]));
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arc.setArc(r, (current >> 1) * 90.0, 90.0, Arc2D.OPEN);
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corner = arc.getPathIterator(at);
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}
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}
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public int currentSegment(float[] coords)
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{
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if (corner != null)
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{
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int r = corner.currentSegment(coords);
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if (r == SEG_MOVETO)
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r = SEG_LINETO;
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return r;
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}
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if (current < 9)
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{
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getPoint(current);
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coords[0] = (float) temp[0];
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coords[1] = (float) temp[1];
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}
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else if (current == 9)
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return SEG_CLOSE;
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else
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throw new NoSuchElementException("rect iterator out of bounds");
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if (at != null)
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at.transform(coords, 0, coords, 0, 1);
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return current == 0 ? SEG_MOVETO : SEG_LINETO;
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}
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public int currentSegment(double[] coords)
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{
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if (corner != null)
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{
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int r = corner.currentSegment(coords);
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if (r == SEG_MOVETO)
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r = SEG_LINETO;
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return r;
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}
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if (current < 9)
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{
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getPoint(current);
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coords[0] = temp[0];
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coords[1] = temp[1];
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}
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else if (current == 9)
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return SEG_CLOSE;
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else
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throw new NoSuchElementException("rect iterator out of bounds");
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if (at != null)
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at.transform(coords, 0, coords, 0, 1);
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return current == 0 ? SEG_MOVETO : SEG_LINETO;
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}
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};
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public void next()
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{
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if (corner != null)
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{
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corner.next();
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if (corner.isDone())
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{
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corner = null;
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step++;
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}
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}
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else
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{
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step++;
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if (step == 1)
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{
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// create top left corner
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arc.setArc(x, y, arcW, arcH, 90, 90, Arc2D.OPEN);
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corner = arc.getPathIterator(at);
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}
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else if (step == 3)
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{
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// create bottom left corner
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arc.setArc(x, y + h - arcH, arcW, arcH, 180, 90,
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Arc2D.OPEN);
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corner = arc.getPathIterator(at);
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}
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else if (step == 5)
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{
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// create bottom right corner
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arc.setArc(x + w - arcW, y + h - arcH, arcW, arcH, 270, 90,
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Arc2D.OPEN);
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corner = arc.getPathIterator(at);
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}
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else if (step == 7)
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{
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// create top right corner
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arc.setArc(x + w - arcW, y, arcW, arcH, 0, 90, Arc2D.OPEN);
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corner = arc.getPathIterator(at);
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}
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}
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}
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};
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}
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/** Return true if the given rectangle intersects this shape.
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/**
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* Return true if the given rectangle intersects this shape.
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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@@ -302,7 +329,8 @@ public abstract class RoundRectangle2D extends RectangularShape
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|| contains(x + w, y));
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}
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/** Set the boundary of this round rectangle.
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/**
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* Set the boundary of this round rectangle.
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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@@ -314,7 +342,8 @@ public abstract class RoundRectangle2D extends RectangularShape
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setRoundRect(x, y, w, h, getArcWidth(), getArcHeight());
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}
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/** Set the values of this round rectangle to be the same as those
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/**
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* Set the values of this round rectangle to be the same as those
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* of the argument.
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* @param rr The round rectangle to copy
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*/
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@@ -324,8 +353,10 @@ public abstract class RoundRectangle2D extends RectangularShape
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rr.getArcWidth(), rr.getArcHeight());
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}
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/** A subclass of RoundRectangle which keeps its parameters as
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* doubles. */
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/**
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* A subclass of RoundRectangle which keeps its parameters as
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* doubles.
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*/
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public static class Double extends RoundRectangle2D
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{
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/** The height of the corner arc. */
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@@ -346,12 +377,15 @@ public abstract class RoundRectangle2D extends RectangularShape
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/** The height of this object. */
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public double height;
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/** Construct a new instance, with all parameters set to 0. */
|
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/**
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* Construct a new instance, with all parameters set to 0.
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*/
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public Double()
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{
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}
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/** Construct a new instance with the given arguments.
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/**
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* Construct a new instance with the given arguments.
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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@@ -422,8 +456,10 @@ public abstract class RoundRectangle2D extends RectangularShape
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}
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} // class Double
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/** A subclass of RoundRectangle which keeps its parameters as
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* floats. */
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/**
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* A subclass of RoundRectangle which keeps its parameters as
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* floats.
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*/
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public static class Float extends RoundRectangle2D
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{
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/** The height of the corner arc. */
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@@ -444,12 +480,15 @@ public abstract class RoundRectangle2D extends RectangularShape
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/** The height of this object. */
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public float height;
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/** Construct a new instance, with all parameters set to 0. */
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/**
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* Construct a new instance, with all parameters set to 0.
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*/
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public Float()
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{
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}
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/** Construct a new instance with the given arguments.
|
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/**
|
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* Construct a new instance with the given arguments.
|
||||
* @param x The x coordinate
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* @param y The y coordinate
|
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* @param w The width
|
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@@ -508,6 +547,18 @@ public abstract class RoundRectangle2D extends RectangularShape
|
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return width <= 0 || height <= 0;
|
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}
|
||||
|
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/**
|
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* Sets the dimensions for this rounded rectangle.
|
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*
|
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* @param x the x-coordinate of the top left corner.
|
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* @param y the y-coordinate of the top left corner.
|
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* @param w the width of the rectangle.
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* @param h the height of the rectangle.
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* @param arcWidth the arc width.
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* @param arcHeight the arc height.
|
||||
*
|
||||
* @see #setRoundRect(double, double, double, double, double, double)
|
||||
*/
|
||||
public void setRoundRect(float x, float y, float w, float h,
|
||||
float arcWidth, float arcHeight)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user