Merged gcj-eclipse branch to trunk.

From-SVN: r120621
This commit is contained in:
Tom Tromey
2007-01-09 19:58:05 +00:00
parent c648dedbde
commit 97b8365caf
17478 changed files with 606493 additions and 100744 deletions
@@ -1,5 +1,5 @@
/* RoundRectangle2D.java -- represents a rectangle with rounded corners
Copyright (C) 2000, 2002, 2003, 2004 Free Software Foundation
Copyright (C) 2000, 2002, 2003, 2004, 2006, Free Software Foundation
This file is part of GNU Classpath.
@@ -37,7 +37,6 @@ exception statement from your version. */
package java.awt.geom;
import java.util.NoSuchElementException;
/** This class implements a rectangle with rounded corners.
@@ -46,13 +45,29 @@ import java.util.NoSuchElementException;
*/
public abstract class RoundRectangle2D extends RectangularShape
{
/** Return the arc height of this round rectangle. */
/**
* Return the arc height of this round rectangle. The arc height and width
* control the roundness of the corners of the rectangle.
*
* @return The arc height.
*
* @see #getArcWidth()
*/
public abstract double getArcHeight();
/** Return the arc width of this round rectangle. */
/**
* Return the arc width of this round rectangle. The arc width and height
* control the roundness of the corners of the rectangle.
*
* @return The arc width.
*
* @see #getArcHeight()
*/
public abstract double getArcWidth();
/** Set the values of this round rectangle
/**
* Set the values of this round rectangle.
*
* @param x The x coordinate
* @param y The y coordinate
* @param w The width
@@ -63,14 +78,16 @@ public abstract class RoundRectangle2D extends RectangularShape
public abstract void setRoundRect(double x, double y, double w, double h,
double arcWidth, double arcHeight);
/** Create a RoundRectangle2D. This is protected because this class
/**
* Create a RoundRectangle2D. This is protected because this class
* is abstract and cannot be instantiated.
*/
protected RoundRectangle2D()
{
}
/** Return true if this object contains the specified point.
/**
* Return true if this object contains the specified point.
* @param x The x coordinate
* @param y The y coordinate
*/
@@ -106,7 +123,8 @@ public abstract class RoundRectangle2D extends RectangularShape
return dx * dx + dy * dy <= 1.0;
}
/** Return true if this object contains the specified rectangle
/**
* Return true if this object contains the specified rectangle
* @param x The x coordinate
* @param y The y coordinate
* @param w The width
@@ -120,176 +138,185 @@ public abstract class RoundRectangle2D extends RectangularShape
&& contains(x + w, y));
}
/** Return a new path iterator which iterates over this rectangle.
/**
* Return a new path iterator which iterates over this rectangle.
*
* @param at An affine transform to apply to the object
*/
public PathIterator getPathIterator(final AffineTransform at)
public PathIterator getPathIterator(final AffineTransform at)
{
final double minx = getX();
final double miny = getY();
final double maxx = minx + getWidth();
final double maxy = miny + getHeight();
final double arcwidth = getArcWidth();
final double archeight = getArcHeight();
return new PathIterator()
double arcW = Math.min(getArcWidth(), getWidth());
double arcH = Math.min(getArcHeight(), getHeight());
// check for special cases...
if (arcW <= 0 || arcH <= 0)
{
/** We iterate counterclockwise around the rectangle, starting in the
* upper right. This variable tracks our current point, which
* can be on either side of a given corner. */
private int current = 0;
Rectangle2D r = new Rectangle2D.Double(getX(), getY(), getWidth(),
getHeight());
return r.getPathIterator(at);
}
else if (arcW >= getWidth() && arcH >= getHeight())
{
Ellipse2D e = new Ellipse2D.Double(getX(), getY(), getWidth(),
getHeight());
return e.getPathIterator(at);
}
// otherwise return the standard case...
return new PathIterator()
{
double x = getX();
double y = getY();
double w = getWidth();
double h = getHeight();
double arcW = Math.min(getArcWidth(), w);
double arcH = Math.min(getArcHeight(), h);
Arc2D.Double arc = new Arc2D.Double();
PathIterator corner;
int step = -1;
/** Child path iterator, used for corners. */
private PathIterator corner;
public int currentSegment(double[] coords)
{
if (corner != null) // steps 1, 3, 5 and 7
{
int r = corner.currentSegment(coords);
if (r == SEG_MOVETO)
r = SEG_LINETO;
return r;
}
if (step == -1)
{
// move to the start position
coords[0] = x + w - arcW / 2;
coords[1] = y;
}
else if (step == 0)
{
// top line
coords[0] = x + arcW / 2;
coords[1] = y;
}
else if (step == 2)
{
// left line
coords[0] = x;
coords[1] = y + h - arcH / 2;
}
else if (step == 4)
{
// bottom line
coords[0] = x + w - arcW / 2;
coords[1] = y + h;
}
else if (step == 6)
{
// right line
coords[0] = x + w;
coords[1] = y + arcH / 2;
}
if (at != null)
at.transform(coords, 0, coords, 0, 1);
return step == -1 ? SEG_MOVETO : SEG_LINETO;
}
/** This is used when rendering the corners. We re-use the arc
* for each corner. */
private Arc2D arc = new Arc2D.Double();
public int currentSegment(float[] coords) {
if (corner != null) // steps 1, 3, 5 and 7
{
int r = corner.currentSegment(coords);
if (r == SEG_MOVETO)
r = SEG_LINETO;
return r;
}
if (step == -1)
{
// move to the start position
coords[0] = (float) (x + w - arcW / 2);
coords[1] = (float) y;
}
else if (step == 0)
{
// top line
coords[0] = (float) (x + arcW / 2);
coords[1] = (float) y;
}
else if (step == 2)
{
// left line
coords[0] = (float) x;
coords[1] = (float) (y + h - arcH / 2);
}
else if (step == 4)
{
// bottom line
coords[0] = (float) (x + w - arcW / 2);
coords[1] = (float) (y + h);
}
else if (step == 6)
{
// right line
coords[0] = (float) (x + w);
coords[1] = (float) (y + arcH / 2);
}
if (at != null)
at.transform(coords, 0, coords, 0, 1);
return step == -1 ? SEG_MOVETO : SEG_LINETO;
}
/** Temporary array used by getPoint. */
private double[] temp = new double[2];
public int getWindingRule() {
return WIND_NON_ZERO;
}
public int getWindingRule()
{
return WIND_NON_ZERO;
}
public boolean isDone() {
return step >= 8;
}
public boolean isDone()
{
return current > 9;
}
private void getPoint(int val)
{
switch (val)
{
case 0:
case 8:
temp[0] = maxx;
temp[1] = miny + archeight;
break;
case 7:
temp[0] = maxx;
temp[1] = maxy - archeight;
break;
case 6:
temp[0] = maxx - arcwidth;
temp[1] = maxy;
break;
case 5:
temp[0] = minx + arcwidth;
temp[1] = maxy;
break;
case 4:
temp[0] = minx;
temp[1] = maxy - archeight;
break;
case 3:
temp[0] = minx;
temp[1] = miny + archeight;
break;
case 2:
temp[0] = minx + arcwidth;
temp[1] = miny;
break;
case 1:
temp[0] = maxx - arcwidth;
temp[1] = miny;
break;
}
}
public void next()
{
if (current >= 8)
++current;
else if (corner != null)
{
// We're iterating through the corner. Work on the child
// iterator; if it finishes, reset and move to the next
// point along the rectangle.
corner.next();
if (corner.isDone())
{
corner = null;
++current;
}
}
else
{
// Make an arc between this point on the rectangle and
// the next one, and then iterate over this arc.
getPoint(current);
double x1 = temp[0];
double y1 = temp[1];
getPoint(current + 1);
Rectangle2D.Double r = new Rectangle2D.Double(Math.min(x1,
temp[0]),
Math.min(y1,
temp[1]),
Math.abs(x1
- temp[0]),
Math.abs(y1
- temp[1]));
arc.setArc(r, (current >> 1) * 90.0, 90.0, Arc2D.OPEN);
corner = arc.getPathIterator(at);
}
}
public int currentSegment(float[] coords)
{
if (corner != null)
{
int r = corner.currentSegment(coords);
if (r == SEG_MOVETO)
r = SEG_LINETO;
return r;
}
if (current < 9)
{
getPoint(current);
coords[0] = (float) temp[0];
coords[1] = (float) temp[1];
}
else if (current == 9)
return SEG_CLOSE;
else
throw new NoSuchElementException("rect iterator out of bounds");
if (at != null)
at.transform(coords, 0, coords, 0, 1);
return current == 0 ? SEG_MOVETO : SEG_LINETO;
}
public int currentSegment(double[] coords)
{
if (corner != null)
{
int r = corner.currentSegment(coords);
if (r == SEG_MOVETO)
r = SEG_LINETO;
return r;
}
if (current < 9)
{
getPoint(current);
coords[0] = temp[0];
coords[1] = temp[1];
}
else if (current == 9)
return SEG_CLOSE;
else
throw new NoSuchElementException("rect iterator out of bounds");
if (at != null)
at.transform(coords, 0, coords, 0, 1);
return current == 0 ? SEG_MOVETO : SEG_LINETO;
}
};
public void next()
{
if (corner != null)
{
corner.next();
if (corner.isDone())
{
corner = null;
step++;
}
}
else
{
step++;
if (step == 1)
{
// create top left corner
arc.setArc(x, y, arcW, arcH, 90, 90, Arc2D.OPEN);
corner = arc.getPathIterator(at);
}
else if (step == 3)
{
// create bottom left corner
arc.setArc(x, y + h - arcH, arcW, arcH, 180, 90,
Arc2D.OPEN);
corner = arc.getPathIterator(at);
}
else if (step == 5)
{
// create bottom right corner
arc.setArc(x + w - arcW, y + h - arcH, arcW, arcH, 270, 90,
Arc2D.OPEN);
corner = arc.getPathIterator(at);
}
else if (step == 7)
{
// create top right corner
arc.setArc(x + w - arcW, y, arcW, arcH, 0, 90, Arc2D.OPEN);
corner = arc.getPathIterator(at);
}
}
}
};
}
/** Return true if the given rectangle intersects this shape.
/**
* Return true if the given rectangle intersects this shape.
* @param x The x coordinate
* @param y The y coordinate
* @param w The width
@@ -302,7 +329,8 @@ public abstract class RoundRectangle2D extends RectangularShape
|| contains(x + w, y));
}
/** Set the boundary of this round rectangle.
/**
* Set the boundary of this round rectangle.
* @param x The x coordinate
* @param y The y coordinate
* @param w The width
@@ -314,7 +342,8 @@ public abstract class RoundRectangle2D extends RectangularShape
setRoundRect(x, y, w, h, getArcWidth(), getArcHeight());
}
/** Set the values of this round rectangle to be the same as those
/**
* Set the values of this round rectangle to be the same as those
* of the argument.
* @param rr The round rectangle to copy
*/
@@ -324,8 +353,10 @@ public abstract class RoundRectangle2D extends RectangularShape
rr.getArcWidth(), rr.getArcHeight());
}
/** A subclass of RoundRectangle which keeps its parameters as
* doubles. */
/**
* A subclass of RoundRectangle which keeps its parameters as
* doubles.
*/
public static class Double extends RoundRectangle2D
{
/** The height of the corner arc. */
@@ -346,12 +377,15 @@ public abstract class RoundRectangle2D extends RectangularShape
/** The height of this object. */
public double height;
/** Construct a new instance, with all parameters set to 0. */
/**
* Construct a new instance, with all parameters set to 0.
*/
public Double()
{
}
/** Construct a new instance with the given arguments.
/**
* Construct a new instance with the given arguments.
* @param x The x coordinate
* @param y The y coordinate
* @param w The width
@@ -422,8 +456,10 @@ public abstract class RoundRectangle2D extends RectangularShape
}
} // class Double
/** A subclass of RoundRectangle which keeps its parameters as
* floats. */
/**
* A subclass of RoundRectangle which keeps its parameters as
* floats.
*/
public static class Float extends RoundRectangle2D
{
/** The height of the corner arc. */
@@ -444,12 +480,15 @@ public abstract class RoundRectangle2D extends RectangularShape
/** The height of this object. */
public float height;
/** Construct a new instance, with all parameters set to 0. */
/**
* Construct a new instance, with all parameters set to 0.
*/
public Float()
{
}
/** Construct a new instance with the given arguments.
/**
* Construct a new instance with the given arguments.
* @param x The x coordinate
* @param y The y coordinate
* @param w The width
@@ -508,6 +547,18 @@ public abstract class RoundRectangle2D extends RectangularShape
return width <= 0 || height <= 0;
}
/**
* Sets the dimensions for this rounded rectangle.
*
* @param x the x-coordinate of the top left corner.
* @param y the y-coordinate of the top left corner.
* @param w the width of the rectangle.
* @param h the height of the rectangle.
* @param arcWidth the arc width.
* @param arcHeight the arc height.
*
* @see #setRoundRect(double, double, double, double, double, double)
*/
public void setRoundRect(float x, float y, float w, float h,
float arcWidth, float arcHeight)
{