71: implement sqrt and hypot r=japaric a=erikdesjardins

closes #57, closes #22

Co-authored-by: Erik <erikdesjardins@users.noreply.github.com>
This commit is contained in:
bors[bot] 2018-07-13 23:13:20 +00:00
commit 2f3151e318
5 changed files with 209 additions and 6 deletions

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@ -391,7 +391,6 @@ pub trait F64Ext: private::Sealed {
#[cfg(todo)]
fn powf(self, n: Self) -> Self;
#[cfg(todo)]
fn sqrt(self) -> Self;
#[cfg(todo)]
@ -415,7 +414,6 @@ pub trait F64Ext: private::Sealed {
#[cfg(todo)]
fn cbrt(self) -> Self;
#[cfg(todo)]
fn hypot(self, other: Self) -> Self;
#[cfg(todo)]
@ -536,7 +534,6 @@ impl F64Ext for f64 {
pow(self, n)
}
#[cfg(todo)]
#[inline]
fn sqrt(self) -> Self {
sqrt(self)
@ -584,7 +581,6 @@ impl F64Ext for f64 {
cbrt(self)
}
#[cfg(todo)]
#[inline]
fn hypot(self, other: Self) -> Self {
hypot(self, other)

74
src/math/hypot.rs Normal file
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@ -0,0 +1,74 @@
use core::f64;
use super::sqrt;
const SPLIT: f64 = 134217728. + 1.; // 0x1p27 + 1 === (2 ^ 27) + 1
fn sq(x: f64) -> (f64, f64) {
let xh: f64;
let xl: f64;
let xc: f64;
xc = x * SPLIT;
xh = x - xc + xc;
xl = x - xh;
let hi = x*x;
let lo = xh*xh - hi + 2.*xh*xl + xl*xl;
(hi, lo)
}
#[inline]
pub fn hypot(mut x: f64, mut y: f64) -> f64 {
let x1p700 = f64::from_bits(0x6bb0000000000000); // 0x1p700 === 2 ^ 700
let x1p_700 = f64::from_bits(0x1430000000000000); // 0x1p-700 === 2 ^ -700
let mut uxi = x.to_bits();
let mut uyi = y.to_bits();
let uti;
let ex: i64;
let ey: i64;
let mut z: f64;
/* arrange |x| >= |y| */
uxi &= -1i64 as u64 >> 1;
uyi &= -1i64 as u64 >> 1;
if uxi < uyi {
uti = uxi;
uxi = uyi;
uyi = uti;
}
/* special cases */
ex = (uxi>>52) as i64;
ey = (uyi>>52) as i64;
x = f64::from_bits(uxi);
y = f64::from_bits(uyi);
/* note: hypot(inf,nan) == inf */
if ey == 0x7ff {
return y;
}
if ex == 0x7ff || uyi == 0 {
return x;
}
/* note: hypot(x,y) ~= x + y*y/x/2 with inexact for small y/x */
/* 64 difference is enough for ld80 double_t */
if ex - ey > 64 {
return x + y;
}
/* precise sqrt argument in nearest rounding mode without overflow */
/* xh*xh must not overflow and xl*xl must not underflow in sq */
z = 1.;
if ex > 0x3ff+510 {
z = x1p700;
x *= x1p_700;
y *= x1p_700;
} else if ey < 0x3ff-450 {
z = x1p_700;
x *= x1p700;
y *= x1p700;
}
let (hx, lx) = sq(x);
let (hy, ly) = sq(y);
return z*sqrt(ly+lx+hy+hx);
}

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@ -11,12 +11,14 @@ mod powf;
mod round;
mod scalbn;
mod scalbnf;
mod sqrt;
mod sqrtf;
mod logf;
mod expf;
mod floor;
mod trunc;
mod truncf;
mod hypot;
mod hypotf;
//mod service;
@ -29,12 +31,14 @@ pub use self::{
round::round,
scalbn::scalbn,
scalbnf::scalbnf,
sqrt::sqrt,
sqrtf::sqrtf,
logf::logf,
expf::expf,
floor::floor,
trunc::trunc,
truncf::truncf,
hypot::hypot,
hypotf::hypotf,
};

129
src/math/sqrt.rs Normal file
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@ -0,0 +1,129 @@
use core::f64;
const TINY: f64 = 1.0e-300;
#[inline]
pub fn sqrt(x: f64) -> f64 {
let mut z: f64;
let sign: u32 = 0x80000000;
let mut ix0: i32;
let mut s0: i32;
let mut q: i32;
let mut m: i32;
let mut t: i32;
let mut i: i32;
let mut r: u32;
let mut t1: u32;
let mut s1: u32;
let mut ix1: u32;
let mut q1: u32;
ix0 = (x.to_bits() >> 32) as i32;
ix1 = x.to_bits() as u32;
/* take care of Inf and NaN */
if (ix0&0x7ff00000) == 0x7ff00000 {
return x*x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
}
/* take care of zero */
if ix0 <= 0 {
if ((ix0&!(sign as i32))|ix1 as i32) == 0 {
return x; /* sqrt(+-0) = +-0 */
}
if ix0 < 0 {
return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
}
}
/* normalize x */
m = ix0>>20;
if m == 0 { /* subnormal x */
while ix0 == 0 {
m -= 21;
ix0 |= (ix1>>11) as i32;
ix1 <<= 21;
}
i=0;
while (ix0&0x00100000) == 0 {
i += 1;
ix0 <<= 1;
}
m -= i - 1;
ix0 |= (ix1>>(32-i)) as i32;
ix1 <<= i;
}
m -= 1023; /* unbias exponent */
ix0 = (ix0&0x000fffff)|0x00100000;
if (m & 1) == 1 { /* odd m, double x to make it even */
ix0 += ix0 + ((ix1&sign)>>31) as i32;
ix1 += ix1;
}
m >>= 1; /* m = [m/2] */
/* generate sqrt(x) bit by bit */
ix0 += ix0 + ((ix1&sign)>>31) as i32;
ix1 += ix1;
q = 0; /* [q,q1] = sqrt(x) */
q1 = 0;
s0 = 0;
s1 = 0;
r = 0x00200000; /* r = moving bit from right to left */
while r != 0 {
t = s0 + r as i32;
if t <= ix0 {
s0 = t + r as i32;
ix0 -= t;
q += r as i32;
}
ix0 += ix0 + ((ix1&sign)>>31) as i32;
ix1 += ix1;
r >>= 1;
}
r = sign;
while r != 0 {
t1 = s1 + r;
t = s0;
if t < ix0 || (t == ix0 && t1 <= ix1) {
s1 = t1 + r;
if (t1&sign) == sign && (s1&sign) == 0 {
s0 += 1;
}
ix0 -= t;
if ix1 < t1 {
ix0 -= 1;
}
ix1 -= t1;
q1 += r;
}
ix0 += ix0 + ((ix1&sign)>>31) as i32;
ix1 += ix1;
r >>= 1;
}
/* use floating add to find out rounding direction */
if (ix0 as u32|ix1) != 0 {
z = 1.0 - TINY; /* raise inexact flag */
if z >= 1.0 {
z = 1.0 + TINY;
if q1 == 0xffffffff {
q1 = 0;
q+=1;
} else if z > 1.0 {
if q1 == 0xfffffffe {
q += 1;
}
q1 += 2;
} else {
q1 += q1 & 1;
}
}
}
ix0 = (q>>1) + 0x3fe00000;
ix1 = q1>>1;
if (q&1) == 1 {
ix1 |= sign;
}
ix0 += m << 20;
f64::from_bits((ix0 as u64) << 32 | ix1 as u64)
}

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@ -713,7 +713,7 @@ f64_f64! {
round,
// sin,
// sinh,
// sqrt,
sqrt,
// tan,
// tanh,
trunc,
@ -725,7 +725,7 @@ f64f64_f64! {
// atan2,
// fdim,
// fmod,
// hypot,
hypot,
// pow,
}