The <__threading_support> header is a huge beast and it's really difficult to navigate. I find myself struggling to find what I want every time I have to open it, and I've been considering splitting it up for years for that reason. This patch aims not to contain any functional change. The various implementations of the threading base are simply moved to separate headers and then the individual headers are simplified in mechanical ways. For example, we used to have redundant declarations of all the functions at the top of `__threading_support`, and those are removed since they are not needed anymore. The various #ifdefs are also simplified and removed when they become unnecessary. Finally, this patch adds documentation for the API we expect from any threading implementation.
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
// -*- C++ -*-
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//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef _LIBCPP___THREAD_THIS_THREAD_H
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#define _LIBCPP___THREAD_THIS_THREAD_H
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#include <__chrono/steady_clock.h>
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#include <__chrono/time_point.h>
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#include <__condition_variable/condition_variable.h>
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#include <__config>
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#include <__mutex/mutex.h>
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#include <__mutex/unique_lock.h>
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#include <__thread/support.h>
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#if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
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# pragma GCC system_header
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#endif
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_LIBCPP_PUSH_MACROS
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#include <__undef_macros>
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_LIBCPP_BEGIN_NAMESPACE_STD
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namespace this_thread {
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_LIBCPP_EXPORTED_FROM_ABI void sleep_for(const chrono::nanoseconds& __ns);
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template <class _Rep, class _Period>
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_LIBCPP_HIDE_FROM_ABI void sleep_for(const chrono::duration<_Rep, _Period>& __d) {
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if (__d > chrono::duration<_Rep, _Period>::zero()) {
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// The standard guarantees a 64bit signed integer resolution for nanoseconds,
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// so use INT64_MAX / 1e9 as cut-off point. Use a constant to avoid <climits>
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// and issues with long double folding on PowerPC with GCC.
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_LIBCPP_CONSTEXPR chrono::duration<long double> __max = chrono::duration<long double>(9223372036.0L);
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chrono::nanoseconds __ns;
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if (__d < __max) {
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__ns = chrono::duration_cast<chrono::nanoseconds>(__d);
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if (__ns < __d)
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++__ns;
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} else
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__ns = chrono::nanoseconds::max();
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this_thread::sleep_for(__ns);
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}
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}
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template <class _Clock, class _Duration>
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_LIBCPP_HIDE_FROM_ABI void sleep_until(const chrono::time_point<_Clock, _Duration>& __t) {
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mutex __mut;
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condition_variable __cv;
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unique_lock<mutex> __lk(__mut);
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while (_Clock::now() < __t)
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__cv.wait_until(__lk, __t);
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}
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template <class _Duration>
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inline _LIBCPP_HIDE_FROM_ABI void sleep_until(const chrono::time_point<chrono::steady_clock, _Duration>& __t) {
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this_thread::sleep_for(__t - chrono::steady_clock::now());
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}
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inline _LIBCPP_HIDE_FROM_ABI void yield() _NOEXCEPT { __libcpp_thread_yield(); }
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} // namespace this_thread
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_LIBCPP_END_NAMESPACE_STD
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_LIBCPP_POP_MACROS
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#endif // _LIBCPP___THREAD_THIS_THREAD_H
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