rand/README.md

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# Rand
[![Build Status](https://travis-ci.org/rust-random/rand.svg?branch=master)](https://travis-ci.org/rust-random/rand)
[![Build Status](https://ci.appveyor.com/api/projects/status/github/rust-random/rand?svg=true)](https://ci.appveyor.com/project/dhardy/rand)
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[![Latest version](https://img.shields.io/crates/v/rand.svg)](https://crates.io/crates/rand)
[![Documentation](https://docs.rs/rand/badge.svg)](https://docs.rs/rand)
[![Minimum rustc version](https://img.shields.io/badge/rustc-1.22+-yellow.svg)](https://github.com/rust-random/rand#rust-version-requirements)
[![License](https://img.shields.io/crates/l/rand.svg)](https://github.com/rust-random/rand#license)
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A Rust library for random number generation.
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Rand provides utilities to generate random numbers, to convert them to useful
types and distributions, and some randomness-related algorithms.
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The core random number generation traits of Rand live in the [rand_core](
https://crates.io/crates/rand_core) crate; this crate is most useful when
implementing RNGs.
Documentation:
- [API reference for latest release](https://docs.rs/rand/0.5)
- [API reference for master branch](https://rust-random.github.io/rand/rand/index.html)
- [Additional documentation (subdir)](doc/README.md)
## Usage
Add this to your `Cargo.toml`:
```toml
[dependencies]
rand = "0.5"
```
and this to your crate root:
```rust
extern crate rand;
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use rand::prelude::*;
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fn main() {
// basic usage with random():
let x: u8 = random();
println!("{}", x);
let y = random::<f64>();
println!("{}", y);
if random() { // generates a boolean
println!("Heads!");
}
// normal usage needs both an RNG and a function to generate the appropriate
// type, range, distribution, etc.
let mut rng = thread_rng();
if rng.gen() { // random bool
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let x: f64 = rng.gen(); // random number in range [0, 1)
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println!("x is: {}", x);
let ch = rng.gen::<char>(); // Sometimes you need type annotation
println!("char is: {}", ch);
println!("Number from 0 to 9: {}", rng.gen_range(0, 10));
}
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}
```
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## Functionality
The Rand crate provides:
- A convenient to use default RNG, `thread_rng`: an automatically seeded,
crypto-grade generator stored in thread-local memory.
- Pseudo-random number generators: `StdRng`, `SmallRng`, `prng` module.
- Functionality for seeding PRNGs: the `FromEntropy` trait, and as sources of
external randomness `EntropyRng`, `OsRng` and `JitterRng`.
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- Most content from [`rand_core`](https://crates.io/crates/rand_core)
(re-exported): base random number generator traits and error-reporting types.
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- 'Distributions' producing many different types of random values:
- A `Standard` distribution for integers, floats, and derived types including
tuples, arrays and `Option`
- Unbiased sampling from specified `Uniform` ranges.
- Sampling from exponential/normal/gamma distributions.
- Sampling from binomial/poisson distributions.
- `gen_bool` aka Bernoulli distribution.
- `seq`-uence related functionality:
- Sampling a subset of elements.
- Randomly shuffling a list.
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## Versions
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Version 0.5 is the latest version and contains many breaking changes.
See [the Upgrade Guide](UPDATING.md) for guidance on updating from previous
versions.
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Version 0.4 was released in December 2017. It contains almost no breaking
changes since the 0.3 series.
For more details, see the [changelog](CHANGELOG.md).
### Rust version requirements
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The 0.5 release of Rand requires **Rustc version 1.22 or greater**.
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Rand 0.4 and 0.3 (since approx. June 2017) require Rustc version 1.15 or
greater. Subsets of the Rand code may work with older Rust versions, but this
is not supported.
Travis CI always has a build with a pinned version of Rustc matching the oldest
supported Rust release. The current policy is that this can be updated in any
Rand release if required, but the change must be noted in the changelog.
## Crate Features
Rand is built with only the `std` feature enabled by default. The following
optional features are available:
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- `alloc` can be used instead of `std` to provide `Vec` and `Box`.
- `log` enables some logging via the `log` crate.
- `nightly` enables all unstable features (`simd_support`).
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- `serde1` enables serialization for some types, via Serde version 1.
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- `simd_support` enables uniform sampling of SIMD types (integers and floats).
- `stdweb` enables support for `OsRng` on `wasm32-unknown-unknown` via `stdweb`
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combined with `cargo-web`.
- `wasm-bindgen` enables support for `OsRng` on `wasm32-unknown-unknown` via
[`wasm-bindgen`]
[`wasm-bindgen`]: https://github.com/rustwasm/wasm-bindgen
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`no_std` mode is activated by setting `default-features = false`; this removes
functionality depending on `std`:
- `thread_rng()`, and `random()` are not available, as they require thread-local
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storage and an entropy source.
- `OsRng` and `EntropyRng` are unavailable.
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- `JitterRng` code is still present, but a nanosecond timer must be provided via
`JitterRng::new_with_timer`
- Since no external entropy is available, it is not possible to create
generators with fresh seeds using the `FromEntropy` trait (user must provide
a seed).
- Exponential, normal and gamma type distributions are unavailable since `exp`
and `log` functions are not provided in `core`.
- The `seq`-uence module is unavailable, as it requires `Vec`.
# License
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Rand is distributed under the terms of both the MIT license and the
Apache License (Version 2.0).
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See [LICENSE-APACHE](LICENSE-APACHE) and [LICENSE-MIT](LICENSE-MIT) for details.