rand/src/prng/isaac64.rs

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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
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// https://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
2018-01-09 08:39:55 +02:00
// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! The ISAAC-64 random number generator.
use core::slice;
use core::iter::repeat;
use core::num::Wrapping as w;
use core::fmt;
use {Rng, SeedableRng, Rand};
use impls;
#[allow(non_camel_case_types)]
type w64 = w<u64>;
const RAND_SIZE_LEN: usize = 8;
const RAND_SIZE: usize = 1 << RAND_SIZE_LEN;
/// A random number generator that uses ISAAC-64, the 64-bit variant of the
/// ISAAC algorithm.
///
/// ISAAC stands for "Indirection, Shift, Accumulate, Add, and Count" which are
/// the principal bitwise operations employed. It is the most advanced of a
/// series of array based random number generator designed by Robert Jenkins
/// in 1996[1].
///
/// Although ISAAC is designed to be cryptographically secure, its design is not
/// founded in cryptographic theory. Therefore it is _not recommended for_
/// cryptographic purposes. It is however one of the strongest non-cryptograpic
/// RNGs, and that while still being reasonably fast.
///
/// ISAAC-64 is mostly similar to ISAAC. Because it operates on 64-bit integers
/// instead of 32-bit, it uses twice as much memory to hold its state and
/// results. Also it uses different constants for shifts and indirect indexing,
/// optimized to give good results for 64bit arithmetic.
///
/// ## Overview of the ISAAC-64 algorithm:
/// (in pseudo-code)
///
/// ```text
/// Input: a, b, c, s[256] // state
/// Output: r[256] // results
///
/// mix(a,i) = !(a ^ a << 21) if i = 0 mod 4
/// a ^ a >> 5 if i = 1 mod 4
/// a ^ a << 12 if i = 2 mod 4
/// a ^ a >> 33 if i = 3 mod 4
///
/// c = c + 1
/// b = b + c
///
/// for i in 0..256 {
/// x = s_[i]
/// a = mix(a,i) + s[i+128 mod 256]
/// y = a + b + s[x>>3 mod 256]
/// s[i] = y
/// b = x + s[y>>11 mod 256]
/// r[i] = b
/// }
/// ```
///
/// See for more information the description in rand::prng::IsaacRng.
///
/// [1]: Bob Jenkins, [*ISAAC and RC4*]
/// (http://burtleburtle.net/bob/rand/isaac.html)
pub struct Isaac64Rng {
rsl: [u64; RAND_SIZE],
mem: [w64; RAND_SIZE],
a: w64,
b: w64,
c: w64,
index: u32,
half_used: bool, // true if only half of the previous result is used
}
// Cannot be derived because [u64; 256] does not implement Clone
// FIXME: remove once RFC 2000 gets implemented
impl Clone for Isaac64Rng {
fn clone(&self) -> Isaac64Rng {
Isaac64Rng {
rsl: self.rsl,
mem: self.mem,
a: self.a,
b: self.b,
c: self.c,
index: self.index,
half_used: self.half_used,
}
}
}
// Custom Debug implementation that does not expose the internal state
impl fmt::Debug for Isaac64Rng {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Isaac64Rng {{}}")
}
}
impl Isaac64Rng {
/// Create a 64-bit ISAAC random number generator using the
/// default fixed seed.
pub fn new_unseeded() -> Isaac64Rng {
Self::new_from_u64(0)
}
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/// Creates an ISAAC-64 random number generator using an u64 as seed.
/// If `seed == 0` this will produce the same stream of random numbers as
/// the reference implementation when used unseeded.
pub fn new_from_u64(seed: u64) -> Isaac64Rng {
let mut key = [w(0); RAND_SIZE];
key[0] = w(seed);
// Initialize with only one pass.
// A second pass does not improve the quality here, because all of
// the seed was already available in the first round.
// Not doing the second pass has the small advantage that if `seed == 0`
// this method produces exactly the same state as the reference
// implementation when used unseeded.
init(key, 1)
}
/// Refills the output buffer (`self.rsl`)
/// See also the pseudocode desciption of the algorithm at the top of this
/// file.
///
/// Optimisations used (similar to the reference implementation):
/// - The loop is unrolled 4 times, once for every constant of mix().
/// - The contents of the main loop are moved to a function `rngstep`, to
/// reduce code duplication.
/// - We use local variables for a and b, which helps with optimisations.
/// - We split the main loop in two, one that operates over 0..128 and one
/// over 128..256. This way we can optimise out the addition and modulus
/// from `s[i+128 mod 256]`.
/// - We maintain one index `i` and add `m` or `m2` as base (m2 for the
/// `s[i+128 mod 256]`), relying on the optimizer to turn it into pointer
/// arithmetic.
/// - We fill `rsl` backwards. The reference implementation reads values
/// from `rsl` in reverse. We read them in the normal direction, to make
/// `fill_bytes` a memcopy. To maintain compatibility we fill in reverse.
fn isaac64(&mut self) {
self.c += w(1);
// abbreviations
let mut a = self.a;
let mut b = self.b + self.c;
const MIDPOINT: usize = RAND_SIZE / 2;
#[inline]
fn ind(mem:&[w64; RAND_SIZE], v: w64, amount: usize) -> w64 {
let index = (v >> amount).0 as usize % RAND_SIZE;
mem[index]
}
#[inline]
fn rngstep(ctx: &mut Isaac64Rng,
mix: w64,
a: &mut w64,
b: &mut w64,
base: usize,
m: usize,
m2: usize) {
let x = ctx.mem[base + m];
*a = mix + ctx.mem[base + m2];
let y = *a + *b + ind(&ctx.mem, x, 3);
ctx.mem[base + m] = y;
*b = x + ind(&ctx.mem, y, 3 + RAND_SIZE_LEN);
ctx.rsl[RAND_SIZE - 1 - base - m] = (*b).0;
}
let mut m = 0;
let mut m2 = MIDPOINT;
for i in (0..MIDPOINT/4).map(|i| i * 4) {
rngstep(self, !(a ^ (a << 21)), &mut a, &mut b, i + 0, m, m2);
rngstep(self, a ^ (a >> 5 ), &mut a, &mut b, i + 1, m, m2);
rngstep(self, a ^ (a << 12), &mut a, &mut b, i + 2, m, m2);
rngstep(self, a ^ (a >> 33), &mut a, &mut b, i + 3, m, m2);
}
m = MIDPOINT;
m2 = 0;
for i in (0..MIDPOINT/4).map(|i| i * 4) {
rngstep(self, !(a ^ (a << 21)), &mut a, &mut b, i + 0, m, m2);
rngstep(self, a ^ (a >> 5 ), &mut a, &mut b, i + 1, m, m2);
rngstep(self, a ^ (a << 12), &mut a, &mut b, i + 2, m, m2);
rngstep(self, a ^ (a >> 33), &mut a, &mut b, i + 3, m, m2);
}
self.a = a;
self.b = b;
self.index = 0;
self.half_used = false;
}
}
impl Rng for Isaac64Rng {
#[inline]
fn next_u32(&mut self) -> u32 {
// Using a local variable for `index`, and checking the size avoids a
// bounds check later on.
let mut index = self.index as usize * 2 - self.half_used as usize;
if index >= RAND_SIZE * 2 {
self.isaac64();
index = 0;
}
self.half_used = !self.half_used;
self.index += self.half_used as u32;
// Index as if this is a u32 slice.
let rsl = unsafe { &*(&mut self.rsl as *mut [u64; RAND_SIZE]
as *mut [u32; RAND_SIZE * 2]) };
if cfg!(target_endian = "little") {
rsl[index]
} else {
rsl[index ^ 1]
}
}
#[inline]
fn next_u64(&mut self) -> u64 {
let mut index = self.index as usize;
if index >= RAND_SIZE {
self.isaac64();
index = 0;
}
let value = self.rsl[index];
self.index += 1;
self.half_used = false;
value
}
fn fill_bytes(&mut self, dest: &mut [u8]) {
let mut read_len = 0;
while read_len < dest.len() {
if self.index as usize >= RAND_SIZE {
self.isaac64();
}
let (consumed_u64, filled_u8) =
impls::fill_via_u64_chunks(&mut self.rsl[self.index as usize..],
&mut dest[read_len..]);
self.index += consumed_u64 as u32;
read_len += filled_u8;
}
}
}
/// Creates a new ISAAC-64 random number generator.
fn init(mut mem: [w64; RAND_SIZE], rounds: u32) -> Isaac64Rng {
// These numbers are the result of initializing a...h with the
// fractional part of the golden ratio in binary (0x9e3779b97f4a7c13)
// and applying mix() 4 times.
let mut a = w(0x647c4677a2884b7c);
let mut b = w(0xb9f8b322c73ac862);
let mut c = w(0x8c0ea5053d4712a0);
let mut d = w(0xb29b2e824a595524);
let mut e = w(0x82f053db8355e0ce);
let mut f = w(0x48fe4a0fa5a09315);
let mut g = w(0xae985bf2cbfc89ed);
let mut h = w(0x98f5704f6c44c0ab);
// Normally this should do two passes, to make all of the seed effect all
// of `mem`
for _ in 0..rounds {
for i in (0..RAND_SIZE/8).map(|i| i * 8) {
a += mem[i ]; b += mem[i+1];
c += mem[i+2]; d += mem[i+3];
e += mem[i+4]; f += mem[i+5];
g += mem[i+6]; h += mem[i+7];
mix(&mut a, &mut b, &mut c, &mut d,
&mut e, &mut f, &mut g, &mut h);
mem[i ] = a; mem[i+1] = b;
mem[i+2] = c; mem[i+3] = d;
mem[i+4] = e; mem[i+5] = f;
mem[i+6] = g; mem[i+7] = h;
}
}
let mut rng = Isaac64Rng {
rsl: [0; RAND_SIZE],
mem: mem,
a: w(0),
b: w(0),
c: w(0),
index: 0,
half_used: false,
};
// Prepare the first set of results
rng.isaac64();
rng
}
fn mix(a: &mut w64, b: &mut w64, c: &mut w64, d: &mut w64,
e: &mut w64, f: &mut w64, g: &mut w64, h: &mut w64) {
*a -= *e; *f ^= *h >> 9; *h += *a;
*b -= *f; *g ^= *a << 9; *a += *b;
*c -= *g; *h ^= *b >> 23; *b += *c;
*d -= *h; *a ^= *c << 15; *c += *d;
*e -= *a; *b ^= *d >> 14; *d += *e;
*f -= *b; *c ^= *e << 20; *e += *f;
*g -= *c; *d ^= *f >> 17; *f += *g;
*h -= *d; *e ^= *g << 14; *g += *h;
}
impl Rand for Isaac64Rng {
fn rand<R: Rng>(other: &mut R) -> Isaac64Rng {
let mut key = [w(0); RAND_SIZE];
unsafe {
let ptr = key.as_mut_ptr() as *mut u8;
let slice = slice::from_raw_parts_mut(ptr, RAND_SIZE * 8);
other.fill_bytes(slice);
}
init(key, 2)
}
}
impl<'a> SeedableRng<&'a [u64]> for Isaac64Rng {
fn reseed(&mut self, seed: &'a [u64]) {
*self = Self::from_seed(seed);
}
/// Create an ISAAC random number generator with a seed. This can
/// be any length, although the maximum number of elements used is
/// 256 and any more will be silently ignored. A generator
/// constructed with a given seed will generate the same sequence
/// of values as all other generators constructed with that seed.
fn from_seed(seed: &'a [u64]) -> Isaac64Rng {
let mut key = [w(0); RAND_SIZE];
// make the seed into [seed[0], seed[1], ..., seed[seed.len()
// - 1], 0, 0, ...], to fill `key`.
let seed_iter = seed.iter().map(|&x| x).chain(repeat(0u64));
for (rsl_elem, seed_elem) in key.iter_mut().zip(seed_iter) {
*rsl_elem = w(seed_elem);
}
init(key, 2)
}
}
#[cfg(test)]
mod test {
use {Rng, SeedableRng};
use super::Isaac64Rng;
#[test]
fn test_rng_64_rand_seeded() {
let s = ::test::rng().gen_iter::<u64>().take(256).collect::<Vec<u64>>();
let mut ra: Isaac64Rng = SeedableRng::from_seed(&s[..]);
let mut rb: Isaac64Rng = SeedableRng::from_seed(&s[..]);
assert!(::test::iter_eq(ra.gen_ascii_chars().take(100),
rb.gen_ascii_chars().take(100)));
}
#[test]
fn test_rng_64_seeded() {
let seed: &[_] = &[1, 23, 456, 7890, 12345];
let mut ra: Isaac64Rng = SeedableRng::from_seed(seed);
let mut rb: Isaac64Rng = SeedableRng::from_seed(seed);
assert!(::test::iter_eq(ra.gen_ascii_chars().take(100),
rb.gen_ascii_chars().take(100)));
}
#[test]
fn test_rng_64_reseed() {
let s = ::test::rng().gen_iter::<u64>().take(256).collect::<Vec<u64>>();
let mut r: Isaac64Rng = SeedableRng::from_seed(&s[..]);
let string1: String = r.gen_ascii_chars().take(100).collect();
r.reseed(&s[..]);
let string2: String = r.gen_ascii_chars().take(100).collect();
assert_eq!(string1, string2);
}
#[test]
fn test_rng_64_true_values() {
let seed: &[_] = &[1, 23, 456, 7890, 12345];
let mut ra: Isaac64Rng = SeedableRng::from_seed(seed);
// Regression test that isaac is actually using the above vector
let v = (0..10).map(|_| ra.next_u64()).collect::<Vec<_>>();
assert_eq!(v,
vec!(547121783600835980, 14377643087320773276, 17351601304698403469,
1238879483818134882, 11952566807690396487, 13970131091560099343,
4469761996653280935, 15552757044682284409, 6860251611068737823,
13722198873481261842));
let seed: &[_] = &[12345, 67890, 54321, 9876];
let mut rb: Isaac64Rng = SeedableRng::from_seed(seed);
// skip forward to the 10000th number
for _ in 0..10000 { rb.next_u64(); }
let v = (0..10).map(|_| rb.next_u64()).collect::<Vec<_>>();
assert_eq!(v,
vec!(18143823860592706164, 8491801882678285927, 2699425367717515619,
17196852593171130876, 2606123525235546165, 15790932315217671084,
596345674630742204, 9947027391921273664, 11788097613744130851,
10391409374914919106));
}
#[test]
fn test_isaac64_true_values_32() {
let seed: &[_] = &[1, 23, 456, 7890, 12345];
let mut rng1 = Isaac64Rng::from_seed(seed);
let v = (0..12).map(|_| rng1.next_u32()).collect::<Vec<_>>();
// Subset of above values, as an LE u32 sequence
assert_eq!(v,
[141028748, 127386717,
1058730652, 3347555894,
851491469, 4039984500,
2692730210, 288449107,
646103879, 2782923823,
4195642895, 3252674613]);
}
#[test]
fn test_isaac64_true_values_mixed() {
let seed: &[_] = &[1, 23, 456, 7890, 12345];
let mut rng = Isaac64Rng::from_seed(seed);
// Test alternating between `next_u64` and `next_u32` works as expected.
// Values are the same as `test_isaac64_true_values` and
// `test_isaac64_true_values_32`.
assert_eq!(rng.next_u64(), 547121783600835980);
assert_eq!(rng.next_u32(), 1058730652);
assert_eq!(rng.next_u32(), 3347555894);
assert_eq!(rng.next_u64(), 17351601304698403469);
assert_eq!(rng.next_u32(), 2692730210);
// Skip one u32
assert_eq!(rng.next_u64(), 11952566807690396487);
assert_eq!(rng.next_u32(), 4195642895);
}
#[test]
fn test_isaac64_true_bytes() {
let seed: &[_] = &[1, 23, 456, 7890, 12345];
let mut rng1 = Isaac64Rng::from_seed(seed);
let mut buf = [0u8; 32];
rng1.fill_bytes(&mut buf);
// Same as first values in test_isaac64_true_values as bytes in LE order
assert_eq!(buf,
[140, 237, 103, 8, 93, 196, 151, 7,
156, 242, 26, 63, 54, 166, 135, 199,
141, 186, 192, 50, 116, 69, 205, 240,
98, 205, 127, 160, 83, 98, 49, 17]);
}
#[test]
fn test_isaac_new_uninitialized() {
// Compare the results from initializing `IsaacRng` with
// `new_from_u64(0)`, to make sure it is the same as the reference
// implementation when used uninitialized.
// Note: We only test the first 16 integers, not the full 256 of the
// first block.
let mut rng = Isaac64Rng::new_from_u64(0);
let vec = (0..16).map(|_| rng.next_u64()).collect::<Vec<_>>();
let expected: [u64; 16] = [
0xF67DFBA498E4937C, 0x84A5066A9204F380, 0xFEE34BD5F5514DBB,
0x4D1664739B8F80D6, 0x8607459AB52A14AA, 0x0E78BC5A98529E49,
0xFE5332822AD13777, 0x556C27525E33D01A, 0x08643CA615F3149F,
0xD0771FAF3CB04714, 0x30E86F68A37B008D, 0x3074EBC0488A3ADF,
0x270645EA7A2790BC, 0x5601A0A8D3763C6A, 0x2F83071F53F325DD,
0xB9090F3D42D2D2EA];
assert_eq!(vec, expected);
}
#[test]
fn test_rng_clone() {
let seed: &[_] = &[1, 23, 456, 7890, 12345];
let mut rng: Isaac64Rng = SeedableRng::from_seed(seed);
let mut clone = rng.clone();
for _ in 0..16 {
assert_eq!(rng.next_u64(), clone.next_u64());
}
}
}